C++ Server for a dynamic home-automatisation-network based on the 1wire protocol. Later it will have a php-based frontend.
A clone of the popular arcade shooter 1942 with updated visuals and sound effects. Implemented using the OGRE graphics framework.
A 2D Game Framework based in SDL library.
A game kit similar to adventure game studio, but for Linux. This game kit will be based on the SDL library and include the ability to create many types of 2D games. This project will feature a level editor, game engine and game environment creator.
A library for 3D engines, providing auxiliary functions to help loading/writing models and other types of files related to 3D.
The Kanami project is a single player 3D RPG who takes seat during the medieval time. Powerfull graphics are possibles with the OGRE library and the Blender tool. Add this to a strong C++ coding and we got everything we want to create a good game.
Library handling 3D Object Files (OBJ) format.
3G-324M protocol stack including 3G-324M terminal, H.245 Control Channel and H.223 Multiplexing Protocol (including H.223 AnnexA, AnnexB and AnnexC). C++ portable implementation, high-performance, adapted for real-time/embedded platforms
This is a General purpose Power Supply
.NET wrapper for 7Zip, based on 7-Zip-JBinding, produced with IKVM. Extracts (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Udf archives. Archive creation/more formats coming soon.
Library for serializing data from XML, XML-compressed (zip), binarys files. Programming language - C++ Platform - Win32/linux Features: fast, template-based serializing xml/binary data with conformance between formats
A new sight of developing. Thinking in human's concepts and orgnizations. Analysis behaves and effects before the actual building take place. Automatically using the proper algorithms and data model. Based on a large scale descriptive library.
A C++ class library for Contour Advective methods in Fluid Mechanics
A Waking Dreams goal is to be a free and open source MMORPG which is available to play on as many operating system as possible. You will find many unique features to this project. The genre of this particular RPG will be fantasy.
A C++ library for POSIX based systems. I don't give a sh*t about any license thingies related to this c*ap, but some say at least a ssob does, I changed it to "Public Domain". Are you happy now, you ssob? The most likely situation is the ssob itself can't understand a concept of the "Public Domain". For the case I am so kind enough to put a link to: http://en.wikipedia.org/wiki/Public_domain. Enjoy, if you can.
The goal of the rfc822 project is to create a C++ library for parsing and filtering email data as defined by RFC822 et.al. The goal is not, however, to replace any of the commonly used unix tools used in that area. Instead it should establish both a playg
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
More or less little engine for rpg or first person shooters. hopefully freely portabel to most of the plattforms. fully scriptable and flexible. feel free to join!
A new Amiga emulator, which will be multi-platform and fully-skinable. It will have many new features.
Source Code for projects made at AAU Copenhagen.
A continuation of Novell Moonlight
I want Moonlight to continue development. So ACS is now working on Moonlight. It won't be commercialized. It will be 100% community minded. We ask you to help continue development. You can the project on Github here : https://github.com/crank123/moon-1 Facebook here : https://www.facebook.com/acsmoonlight