This project aims to develop for the X80 series of robots provided by Dr. Robot. The aim is to create decentralized intelligence where robots will communicate and collaborate to achieve a common goal.
Software for a multitouch table
We plan on make a multitouch table from scratch. This will be were we keep the software portion of the project.
My MMORPG is an open-source First Person/Third Person MMO Game Engine. P2P networking is the basis for client/server updates, with meta-servers for login and authentication.
The goal of this project is to provide a plasticity SDK, i.e. to allow developpers to create UIs that can be displayed on the fly on various devices (other PCs, PDAs, cell phones...).
N64 Mass Emulator. Basically, a n64 emulator. Main features would be a P2P (Peer-to-peer) network for downloading new ROMs.
NFS-Wing is an Proposed File Sharing Mechanism on an single server based environment. Clients interact with the Server for NFS Protocol operations. This is an two tier archietecture where in Remotely added content will reflect in the NFS Filesystem.
Small or experimental software projects developed by Nada Amin
An effort similar to XU4, but for Ultima V. We intend to rewrite the Ultima V engine so we can play it in Linux, MacOS and Windows, with music, sound and every other neat improvement we can come up with.
A Rogue like game with a Final Fantasy style battle system. Users will develop a characters skills and attributes and be able to battle head to head against other players.
Netlab is an open-source python package for the analysis, modeling, and rendering of complex networks.
Hey Everyone! Nirvana has moved to http://sourceforge.net/projects/nirvana It isn't here anymore.
Just intonation/Ben Johnston notation
NoteGrind is a simple Cocoa application that facilitates easy conversion between fractions (representing intervals) and actual notes, given in Ben Johnston notation. It also allows the user to hear the intervals in question. This software is intended for anybody interested in just intonation, but composers who use Ben Johnston might find it useful for their work.
Nuleus is a game inspired by the side-game Sphere Break in Final Fantasy XII.
An open-source cross-platform compiler for the Savage Innovations OOPic microcontroller.
Open Game System is a crossplatform client/server game engine released under the GPL. It consists of a single game client that is able to download and play any game developed for the Open Game System.
Open Graph Library is an Open Source implementation of a directed, acyclic graph. This library is written in C, but bindings to Java and Python are supported.
Open Orbit is an interactive 3D space flight simulator. Experience the wonders of orbital and interplanetary space flight.
An open Source Adventure game engine. It will be supported on multiplatforms. Their will be a community building this project to perfection. It will make games like Sierra and Lucasarts.
OpenAlarm is the world's solution for safer mobile computing. By actively monitoring for signs of theft, OpenAlarm can turn your computer into a burglar alarm.
OpenEMC stands for Open E-Mail Client. This project is to build a OpenSource E-Mail Client with features like Calendar, Notes and all the stuff usefull to work with.
This project is derived from the the defunct OpenDarwin project, updated with current sources from Apple where possible, and intended primarily to facilitate easy development of the OS X port of D/ELTA.
OpenIRCd is an advanced IRCd based on IRCU and the P10 protocol. We plan to enhance the server to be less restrictive on scalability, and provide new features that can be enabled or disabled to change the functionality of the server.
A 3D hardware shader language, which is really open source and replaces CG,CGFX,HLSL and similar tools, is cross platform and truly vendor independent.
OpenLAB is a developing environment to give the flexibility of a programming language as Python combined with graphical built-in tools for simulation, measurement, and control such as temperature monitoring, PID, SCADA, simulation and control systems.