Simultaneous localization and mapping (SLAM) software. This projects is AR(Augmented Reality) Based Location System using camera vision.
Saturnrem Bitcoin Wallet Repository
Burundi Librestez54 SOLUTION CENTERS Resources Newsletters Cloud Storage Providers Business VoIP Providers Internet Speed Test Call Center Providers Home Browse Saturnrem Bitcoin Wallet Code Saturnrem Bitcoin Wallet Planning Brought to you by: blibrestez55 Summary Files Reviews Support Code Tickets Wiki Discussion Admin SSH HTTPS RO Read/Write SSH access git clone ssh://firstname.lastname@example.org/p/saturnrem-bitcoin-wallet/code saturnrem-bitcoin-wallet-code cd myproject git init # add all your files. Users can specify file names or directories instead of '.' git add . git commit -a -m 'Initial commit' git remote add origin ssh://blibrestez55
Scorpion's Adventure is a game in the Prince of the Persia old style , with the Scorpion of the MK
Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
Seamless Critters is a seamless texture generator that takes a slightly different approach than most texture generators. Instead of making already available images seamless or using noise algorithms it simulates life.
SimChurch will be an online based church management game.
il gruppo dedicato al progetto di Ingegneria del Software dell'anno accademico 2008/2009. La finalita' e' quella di creare un punto di ritrovo che ci permetta di comunicare in modo piu' semplice e inmediato.
StripWise is an open source comic strip creation tool utilizing shared graphical elements as content. No drawing talent is required. Characters and objects can be generated and shared to be placed in comic strip panels reusing various poses.
SunShine is portable, zlib/libpng licensed 2D engine. It will allow you to write own 2D game without any knowlege about graphics API.
Aims to be a vector IDE for publishing SVG among other things. Svengali core is a python webkit interface that communicates with various creation and display tools over DBus. Interfaces with text editors, browsers, InkScape, apache, cad, & etc.
SwingXUI is an useful framework that helps Java developers to create beautiful desktop Java applications with Swing and Java 2D. SwingXUI supports stunning visual and animated graphical effects, as well as, translucent and non-rectangular windows.
Sylph is a lightweight game programing toolkit that tries to simplify repetitive tasks such as window creation, menu creation, configuration file access and user input. Sylph provides direct opengl access and a backend over some toolkit like sdl or glfw
A simple rpg aiming to provide hours and hours of fun! Written in the easy to understand language of python, and has a scripting language so user can easily modify the game.
The Gameforge is a tool to create more easily RPG games. It'll include NPC management, Item and Quest creation. Many more later. We'll use only free software like Ogre for the 3D engine. For the moment we are only beginning the developpement
WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
TheConstruct is an initiative to create an open-source procedural content generation system for 2D and 3D meshes as well as 2D textures
This project aims to extract the text from an image file.
This is a project of students from Budapest University of Technology. Project name: Tricky Mouse. Subject: Computer lab 4. It's a graphical application using Java engine.
The Idea is to create a UI framework that caters to configuring a wide variety of s/w. Features “authentication,History,Roll Back,AutoCompletion,Provide telnet|ssh,Tk based Gui”.Commands will be saved in XML format& token will have validation&Callback
VIDK will allow gamers to create unique virtual game items (e.g. swords, guns, wands, armor etc.) that they can import into a veriety of games.
Open Source components for the VIZNET Information Portal
VaTK (Vay-Tik) is a collection of cross platform C++ libraries designed to facilitate the rapid production of visual analysis applications. VaTK is not a game engine, rather a collection of programming resources needed by game engines to do their job.