This is a small IRC Operator services, based on Undernet's ircu.
Engine for validating board setup and individual moves, as well as determining check and checkmate status.
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
The Chorus Project aims to become the de-facto standard peer-to-peer (P2P) networking suite. It already includes modules for name resolution, keyword based file sharing, and public forums. The Chorus Project is free, scalable, and includes no spyware.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
An attempt to develop a clean, professionally exemplar Ultima Online server implementation that serves as a framework for people willing to develop their own MMORPG server software.
CleanQW is a "cleaned up" version of ID Software's QuakeWorld. This makes for easier modifications by other authors, as well as a leaner, meaner QW.
Using current technology, create a comunication between Client and Server, easy and fast, and support advance features, groups, covers, users, folders, etc...
Home task server it is server for create simple home task
Clockwork Universe is a generic "distributed-virtual-universe" game development and hosting platform, biased towards adventure games (rather than e.g. 3D shooters). It's mainly an integration and service abstraction framework (without gfx., physics et
A wiki engine written in Ruby that takes benefit from the Ruby on Rails framework.
Multiplatform GUI application for administration of Linux servers and routers.
CodeConnect is a means of providing access to user-restricted or public \\\\\\\"vaults\\\\\\\" under which snippets of code may be stored and organized into directory-system-like structure. CodeConnect is a server, client, and protocol for
CodersBackup is an advanced automatic folder zip backup system. Helps coders (programmers) backup their work based on filters, schedules. Destinations can be local hard disk and/or network and/or FTP. Special actions can be taken during backup.
A library of data structures with a unified API, written in portable C. Lists (uni- and bidirectional), a vector, a hash, a balanced tree (RB or AVL), a heap and tuples. Memory management, clone support, error handling.
Intergated communication server with multiple services and interfaces based on exists projects. PgMCK and PgLinkPoint was removed (Export Control issues)
This project aims to provide a framework of MMO game servers. It contains a set of simple, clean and platform-independent interface to abstract low-level and platform-dependent implements. You will find more in this project...
The CINI will be used to interconnect different network nodes to one big information collector and provider.
A subset of the mostly used modules in Jakarta commons implemented in C#. Modules: TypeUtils (Copy, Verify), MapUtils (Merge, Creation), ToStringBuilder, EqualsToBuilder, TypeIntrospector , ListUtils
Commune is an attempt at an intuitive and easy to use fusion of IRC, ICQ, FTP, USENET and Napster. The server is being written in pure Java to ensure maximum cross-platform compatability. The server has been designed with strong plugin support.
This is a community toolkit (sort of) written in perl. You can use it in your community by calling the functions that it has (like login() and logout()). It works with a MySQL database (thinking of making it work with PostgreSQL aswell).
ConfigJ is a Configuration library for Java. The idea is to provide configuration properties to the application independant of the way the configuration properties are persisted. Configurations can be named which allow to define different configurations.
ConfigPortal is an adaptable, comprehensive, and secure configuration portal designed to provide an easily customizable and usable interface for both users and administrators to manage the configuration of an arbitrarily defined system.
Don't panic, it's just a game.
Consensus Reality (aka Conreality) is an augmented-reality wargame currently in an early design and planning phase.