Dragons of Abyss is an MMORPG that combines elements from RPG and FPS game genres.
Fear Catalyst is a First Person RolePlaying game based on many cyberpunk works. It is revolutionary in the way that it will be more like an single player MMORPG, updates will be handled in the way of script packages.
Palu: Omens of Darkness is a MORPG aspiring to be an MMORPG. It is a medieval RPG that focuses on social hierarchy and in general on other things than simply bashing enemies and repetitive key strokes. There is an element of battle and leveling, however.
Home of Pax Imperialis MMORPG and others projects as Defender of Mars, CsIndex, Wox, ...
Ailandra й um MMORPG Open Source. Temos a intenзгo de construн-lo 100% em Java. Estб sendo planejado por Brasileiros, mas ficaremos felizes em receber qualquer tipo de ajuda, de qualquer pessoa. Nosso objetivo й criar um jogo portбvel e de cуdigo aberto.
The Trilogy Project is an open source mmorpg designed to involve the player base in every level of the gaming system. No longer will you have to delve into instanced dungeons or camp spawn - the players will create and maintain every aspect of the game.
A textual MMORPG (mud) with a user friendly graphical interface. It combines the qualities of textual games (runs on high-end graphics hardware - your imagination) without making you remember 100+ commands.
MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
OFlserver (Open Freelancer Server) will be a free mmorpg game styled after Freelancer. Mostly development will focus on building the basic client for now.
The Lost Realms of Harronak will be an open source Persistent State World (PSW) Isometric View Massively Multiplayer Role Playing Game (MMORPG). Anime styled, AI Cluster, Landscape Server, Object Server, and a Main Server/s. The idea is scalability, the aim is sandbox with AI as powerful as you; laws, history, buildings, dungeons, realms and goals dictated by their emergent behaviour. The game lives and breathes, you just have to attempt to survive. We have no pride, if we have to lift code...
This MUD/MMORPG server uses classes and objects written entirely in VB.NET with intent to use XML files as the storage method for game object (NPC, item, character, etc) data. Currently targeting the Win32 platform.
This game is an MMORPG in various UNIX scripting languages, with a graphical shell accessed by SSH for the client. It will support Linux, Windows, and MacOS X. It is meant to be immersive and allows in-game coding.
A cross-platform MMORPG client, featuring multiple GUI's, which aims to be compatable (whether natively or through plugins) with existing Open Source MMORPG server software. It is implemented in Python (using PyGame and PyOpenGL), C and C++.
UO Central is an opensource shard (running RunUO) for Ultima Online - MMORPG Game. All scripts are opensource.
Editor for Content-Files of the Browser MMORPG - Visions of Zorth ( http://zorth.net ). Such as Quests, Monster, Shops and Items.
A customizable, scriptable multiuser role-playing game (MMORPG-style) engine, intended for use with small party adventuring rather than world-spanning multiserver games.
Interactive 3D MMORPG game engine with scripting and DirectX support. Written in C#, using Truevision3D [http://www.truevision3D.com/] graphics engine as the base part. Includes server.
This MMORPG game promotes care for others and enviro-awareness thru a nature vs machinery conflict. It has some unique elements as aura-based magic. The game strives for quality rather than for selling value, concentrates on logical rather then 3D engine.
Our project "Equinox2" is a MMORPG which is held in a medieval futuristic universe on a planet similar to the Earth. The principal constraint is to code the entirety of the play under Delphi.
Narrowmire is an exciting free, open-source Massively Multiplayer Online RolePlaying Game (MMORPG) with many innovative features. Some features could include realistic PvP modes, anti-power leveling systems, the abilty to build your own kingdoms.
A 2d mmorpg project with a interesting story. Will be written mainly in C++ and use a modifyed version of the D&D 3 rules. We'll make mod developing possible for them who likes to build their own world based on our engine.
The game engine for a real-time browser-based MMORPG set in space. Players fly between planets, buy, sell and trade items, and complete missions for monetary advancement. Written in Perl, with a MySQL backend.
OpenRO is a clone for Linux written in C and Perl of the official iRo client for the popular MMORPG game, Ragnarok Online.