libup is a general purpose portable library to aid C++ development. It aims to be a broad API for all kind software development. Currently supports POSIX compliant OSes (Linux, Unix, BSD, MacOS X...) and Windows.
The project intends to develop an advanced scientific calculator which will be based on the GMP library. The calculator will have a GUI based on wxWidgets.
Tapioca is a framework for Voice over IP (VoIP) and IM applications. Its main goal is to provide an easy way for developing and using VoIP/IM services in any kind of application. It provides a pluggable interface for different protocols, such as SIP/XMPP
[NO LONGER MAINTAINED] Multidownloader is a download manager wich allows you to create a list of files from a HTML from the web. This is useful for download big files splitted into smaller ones without do it manually.
A Java binding for the wxWidgets library of GUI widgets and utilities. Formerly hosted under the 'steveperkins.net' project, now given its own project space.
Noobico's finest work yet - Core 3D Game Engine. Features an extremely powerful console ...
C4AC is a total conversion mod for Sid Meier's Civilization 4. It is built upon the SDK released by Firaxis. C4AC wants to bring the strategical depth, the outstanding diplomacy and immersive atmosphere of Alpha Centauri to civ4's modern game engine.
OblivionOnline is a client-server based system that turns TES4: Oblivion into a multiplayer game.
UADL is a collection of Windows DLLs that enable a developer to easly create complex applications. It includes a very powerful Game Engine [C++], Network Support [C#], and various other tools [C++/C#] to ease almost any development project.
Several RNA and protein structure volume calculation tools.
This project provides the famous FreeType library to Symbian OS. You could consider this project as a bridge between the original FreeType v2 and the native Symbian OS C++ interface.
MatForce is a compiler that translates MatLab scripts into self-contained C++ code, producing human-readable, extensible C++ sources that can be fitted to the needs of the encapsulating application.
Cross-platform library of PODT (plain old data types) in C/C++
APG framework is an all purpose, cross platform, modular, game engine. The modular architecture make it easy to evolve and use.
MikIT is a portable music module player library, written in C++.
To create an open source, fast, prime number generation and validation library.
A collection of progmodes for vim and xemacs, programs and shellscripts that make developing for Creatures3 and DockingStation on Linux and Windows easier.
Luabridge has moved to GitHub and is now being developed by Vinnie Falco: http://github.com/vinniefalco/LuaBridge Luabridge is a lightweight, dependency-free library for exporting C++ functions and classes to Lua environments. It uses standard-compliant C++ template metaprogramming and is written against Lua 5.1.2.
The purpose of the Managed Memory Framework for C++ is to offer an abstraction layer over the basic memory management available in the C++ library by providing a set of smart pointers and various memory allocation schemes (heap, pool, static...).
A C++-based Commodore 64 emulator that is written with portability to other platforms in mind. A first implementation for the .Net platform has been created, others should follow.
SQLiteVFS is a code library to allow an application to create a virtual file system within a single file using SQLite as the backend.
C++ API for the Redland RDF Store.
OpenSource C++ libraries. Full list of classes and functions listed at yf-library.sourceforge.net