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A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
glSolitaire is an OpenGL QT4 solitaire board game. glSolitaire used GLC_lib.
Heros of the West North is a fantasy RPG with a 3rd person view.
IcePidgen is a military combat simulator that takes the form of a First Person Shooter. It attempts to enforce the use of modern-day team combat principles in large scale engagements.
jsEngine - это движок для написания приложений использующих графику.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
MADN Masters is an OpenGL implementation of a popular German boardgame. The game can be played by 2-4 players on a standard desktop computer running Windows 2000 or newer.
This project is an attempt to create AI Bot which can control Mech on Arena. Project is dedicated to developer who want to create his own bot ant test it abillity on simulated battlefield.
A simple tower defense game
A simple yet addictive platform-based arcade game. Based loosely on the excellent Super Smash Bros. line from Nintendo.
The Periapsis Space Flight Simulator is a cross-platform realistic spaceflight simulator.
Codename: Conflict is an open-source research project for implementing a third-party 3d engine into an established game design and architecture.
Project moved / abandonned.
A 3D application in which you can move around in space
Slipstream is a kind of fiction that crosses conventional genre boundaries. It cannot be defined as either science fiction/fantasy or mainstream fiction.
SOLVE-IG (Secured Official & Legal Validation Encoded Illustrative Graphics) is a secure media administrative program for SuperWikia Alpha source code. Builds a streamline environment for robust media presentations and project-critical validation.
touch based iphone game
Control a tank to do various level based missions.
Terram is a fast-paced racing game through a randomly generated winding tunnel against computer or human opponents. Currently in early development.
This is a Roller Coaster Tycoon port for the Sony PSP. It will be compatible with the PC Version. The port will use the same files as the PC version so you must own the game to use this port. ** Edit:** Sorry to everyone wanting this port... in another project i have hit a few hickups that until further notice come has killed this project. they are as follows; 1: due to the fact that the original game was written in assembly, it was running as fast as it could... i cant get code that optimized so it would be slower and 2: due to the psps having no memory management that makes things really tough for coders because you have to structure everything, that and with the way how things would have to work on the psp the 20mb of ram (for everything including the gpu)is really limiting. So until i figure out work arounds.... the project is Dead. sorry again. happy gaming!
Comming soon! Mail: firstname.lastname@example.org
An openGL based directory explorer (written in C++). Main purpose is directory navigation as a frontend for mplayer (or xine, or ...) on TVs, controlled through lirc. Currently supported OS is Linux.
(Project abandoned) Port of legendary aircraft An-2 form MSFS 2004 to opensource flight simulator FlightGear.
This project was the port of the JOGL (Java bindings for the OpenGL API) renderer used in Ardor3D (3D engine written in Java) from JOGL 1.1.1a to JOGL 2.0. It has been inactive since November 2012 as it was merged with the trunk of Ardor3D in Github. Since Renanse abandoned the project, it has been moved here: https://github.com/gouessej/Ardor3D