1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
dvd2xbox is a DVD/CD-R to hdd copy program for the xbox which supports the formats UDF/ISO9660/CDDA (Audio 2 Ogg ripping with freecddb naming, dvd ripping with libdvdread). It provides a simple all at once copy mode and a win commander style disc browser
2D game creation software
Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
DirectPython is a C++ extension to the Python programming language which provides access to DirectX (9.0c) API, including Direct3D, DirectSound, DirectShow and DirectInput.
G19 Performance Monitor
An open source program to monitor the PC's resources on the G19 keyboard. Note: Requires an attached and installed G19 Logitech keyboard.
AoReady is an Argentum Online Mod. With this tool you can create your servers in a few minutes. It includes all ArgentumOnline features and more!
Remake of ancient logic game from Commodore 64. It has included AI for you to play against or you can play against your friend. Uses DirectX(7.0 or above) to play.
This is a backup repository for DSPlayer (http://xbmc.org)
classic pong game in DirectX9 3D Api
At first this engine should be a possibility for non-expierienced 3d-developers ( like I am one ) to improve their skills by working on a bigger project.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
DQE - is a program to create adventure or RPG 2D games just like in "DIZZY" series. It is featured & very easy-to-use game editor. Russian and English languages supported.
Shader effect editor.
A sandbox for experimenting with game development techniques and technologies, aiming to develop a game framework and sample game.
GhostEngine is a game engine coded in C++, available for Windows, Linux, and MacOS. It is currently in heavy development, only fully available for Windows and partially for Linux, but work is being done to allow portability.
Kernel::Neya + IPC::OS
Imperator Sidereus, a 3D RPG/Strategy game based on a single player version of an MMO. Written in C# with Managed DirectX. Influenced by Eve-Online, Starfleet Academy, and Freelancer.
JAELC (Just Another Elite Clone) is a 3D Space game which joins together the key features trade, travel and fight with modern 3D graphic. It's designed to be a single player game only. It will be based on the Irrlicht engine for Windows systems (for now
A first person version of the old ZX Spectrum game Manic Miner originally by Matthew Smith
Mob3D is a free 3D Game Engine written in C++. It uses DirectX and Ageia PhysX. It is licensed under LGPL, so you can sell games created with it. Mob3D is still in alpha version, but already has stunning effects like Bump Mapping and Shadow Mapping.
On Stop surely a show stopper.
Pear3DEngine is a modern and modular 3D development framework
Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not planned in the future. One goal of the Pear3DEngine Framework is to use the latest and most promising algorithms and techniques from the 3D and IT scene.
RPGWorldModel is an object-oriented, abstract framework for creating world models for RPG/MMORPG games. It contains both high level, abstract objects as well as some basic implementation, but most important, it allows extentions to be made by developers!
Rock Master is a musical game. The aim of the game is to play guitar with a guitar controller or a keyboard as accurately as possible.