Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
JTres3D is a tetris clone build with Java3D. It is designed for offline playing on any system which runs java and java3D. Until now it is possible to play a classic tetris game in a 3D environmet and move around the game court.
JazzVR is a relatively lightweight 3D VR engine for Java, emphasising simplicity rather than raw speed. It should be useful to people looking to create simple 3D visualisation/realtime VR applications relatively quickly & easily.
A tool for visualizing regular polytopes in stereographic projection. Capabilities include: a large database of Coxeter polytopes, 6-axis motion control, animation, fly-though, stereo viewing, high-res capture, depth-blur, and many style options.
Jump and Run Game
Multiplatform sidescroller jump and run game entirely written in C. Runs on Linux, Mac OS X and Windows. Uses SDL and has an ingame editor. This game isn't completed yet. Spitting fireballs and collecting item behind "question-blocks" are missing. Co-programmers would be appreciated to finish this game.
KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
Lampião Digital é um jogo educativo que deseja ressaltar a cultura nordestina, integrar conhecimentos interdiciplinares. Desenvolvido de forma colaborativa por alunos de Sistemas de Informação da Universidade Federal Rural de Pernambuco.
A cross platform Lua based game engine
Longford is an open source Lua-based games platform designed to allow easy creation of apps for practically any device that supports C++ and OpenGL (we are now preparing a DirectX version too!). Longford also incorporates Box2D allowing realistic physics content. Longford is designed to be as platform agnostic as possible. Currently it can output native apps for Windows and BlackBerry PlayBook. However, since the code is available open source, it can be ported to any operating system and device and we encourage people to do this. With Longford you can write your app once in Lua and then export it for any supported platform. Write once, run anywhere! NOTE: I wrote Longford when Gideros was closed source and I was fed up of waiting for it to support BB, Windows etc. Longford is based on Gideros and can run existing Gideros games. Now that Gideros is open source (and recently ported to many platforms), I would recommend using Gideros instead for serious development.
MD5 Reader 2 loads and animates 3D models saved as MD5 file format (Doom 3). It is written in Java and it extends jMonkeyEngine. MD5 Reader was written by ChaosDeathFish and we continued it. I am coding a new implementation from scratch (almost ready
Maui is the Maltcms User Interface
Maui is the Maltcms User Interface, a rich client application for Chromatography-Mass Spectrometry and related research areas.
Multi-Modal Mesh Manipulation
Nabla X is a simple puzzle game, where you rotate the blocks to form a pattern. The game uses Java and OpenGL and should work an all major OSs.
I will be making eaither a dragonball online or a naruto online
STM data analysis
A tool for visualisation and analysis of STM and STS results. Currently supports RHK, WinSPM, Nanonis and Createc file formats. Other formats can be added. Tools are made available by plugins and are currently focused on spectroscopy manipulation.
Java GUI that connects to content providers API such as Google, Bing, Wikipedia and implements a local search engine powered by Lucene, to search different contents: images, videos, articles, files and display them in an ergonomic OpenGL component.
ORTS is an RTS game engine. It is server/client-based and therefore suitable for on-line competitions. Games and the OpenGL GUI are scriptable. A sample game with many MD3 models is included. SVN access is provided through the home page.
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
Demo code for setting up per-pixel lighting in OGRE.
OpenGLEAN: A GLUT family member gone lean.
OpenGL SFENCE Extension Module
OpenGL SFENCE Extension Module allow programs to draw 2D and 3D graphic to openGL window. This module isn't able to create window and reacts on window event. For it you can use for example module FreeGLUTSEM.
Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
Particle Reality is an extremely versatile open source java particle engine intended for use in java demonstrations and games.