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KillingSoftly is a game developed using SDL (Simple Direct Media Layer
A sick and addictive arcade game. You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball!
A fast, modular, scalable, adaptable and cheap enterprise back-end for information management. Includes database functionality (hybrid IMDB), process management, business integration, etc. by the way of custom extensions to the system.
Editor for cdx/cdxml files. No structure/name conversion yet, no NMR prediction. Important Info for MAC Users! lhendraw requires SDL2.0 Framework for mac! It can be obtained here: https://www.libsdl.org/download-2.0.php
LineMan is a 2D platformer game for Linux and Windows.
Clone of the popular 2D game "Worms World Party" (© Team17). Main focus is staying as close as possible to the original game regarding gameplay and visuals while extending it at the right places. Code/more info: http://gna.org/projects/lumbricus
Biblioteca para auxiliar no desenvolvimento de jogos 2D e 3D com a biblioteca SDL.
Software for controlling vending machines. Allows users to preload credits to their user accounts and use them to buy various goods from one or more vending machines connected to computer via parallel port relay interface.
MediaLayerAI is a media organizer/player like MythTV and Boxee. It features a simple UI which is easy to operate via a remote and a library of modules to provide metadata for existing files. Our alpha version is now at version 0.77 and will likely move to 0.78 soon. This will represent the last alpha release. As all of our attention will move to getting 1.0 ready for release. Here are some of it's exciting features: -Streaming support: Youtube, Crunchyroll, Dailymotion and more... -Support for OpenVG, SDL and wxwindows. -Support for keyboard, joystick and mouse -New config file structure -No longer dependent on python Shelf or SqLite for metadata. Everything is XML Our goal for this version is to re-architect and polish the 0.7x code and create a package that can be run easily and stably on Windows, OSX and Linux - specifically targeting devices like the Blackberry Pi
MegaZeux (MZX) is a simple but powerful game creation system. It currently officially builds on Windows (9x, 2k, XP), Linux (multiplatform), and MacOS X. Versions prior to 2.80 are available only for MS-DOS.
Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter
Mosquito is an input system that, sitting on top of SDL or OIS, handles the mapping of physical input sources into virtual gamepads and mice that the programmer can work with. It supports configuration through config file, code and ingame remapping.
A VERY simple mouse-sensibility tester
I was wrote MyIde project with c#. Its BETA!!!
A 2D Engine aimed to be a robust solution to handle most 2D games. The caveat to that is the code is in a constant flux with design changes and refactoring.
Mystic Galaxies mOX is a standard Tic Tac Toe game. It uses the SDL library, and stable releases will be for Windows and Linux.
mPackGuy is a game similar to Pac-Man. In mPackGuy, the character has the shape of a circle and can obtain a rocket launcher by picking up the dots at the corners of the level.
PBADEV gathers lessons learned making GIMPVS available on Windows platforms and Makes Blender available together with GIMP on Microsoft Windows Platforms. PBADEV aims at providing the highest quality softwares to artists and developers.
A lobby framework for online games to be able to connect players
The Netrinjo Engine is a SDL and OpenGL based game engine. It supports many classes for a graphical user interface, peer-to-peer and client-server networking and simple HTTP server functionality. Currently the engine is working under Linux.
a very lightweight advanced terrain-rendering and 3D map rendering sys
9 Pieces is 2d turn based game,
Objective-3D is a video-game library developped by Dream Overflow. It works on PC and Machintosh, and it is developped for Windows, Linux and MacOSX plateforms. Developed in C++.
Scriptable, skinnable, extensible and relocatable 3D action puzzle game written in C and Lua for Microsoft Windows, GNU/Linux, Mac OS X and FreeBSD operating systems. See video of the tutorial mission: http://www.youtube.com/watch?v=3lEqXKJjumU
OpenDash is an open source xbox dashboard system built with the OpenXDK.