Minimud is a small MUD codebase designed to be a foundation for more elaborate MUD designs. It is written in C with the maintainability, readability and efficiency being top priority. It uses a journalized database to preserve data coherency.
The NEO Project uses the NEO-c (Network Exchange Operation for Charity) platform to participate in various computing challenges and projects, and donates any winnings to the charities specified by its users.
Tinara is a media production system, currently composed of a basic revision control and archival system (DaMarcus), a build system (Alice), an audio playback engine (Tape), and a graphical audio recording and editing application.
Legacy applications based on Text User Interfaces are not accessible in today network-centric environments. This project implements the API of TurboVision which is a TUI library and substitutes the application's local input/output (keyboard/screen) with HTTP posted data and HTML output rendered by the remote user's browser. Moreover, we provide basic data sanitation and the means to implement more advanced protection measures against malicious users.
TuneShell is a command line interface for Apple iTunes. It allows control of iTunes through a shell environment, performing common tasks (play, pause, search, etc) and browsing through the iTunes library like a file system.
Twilight is an imperative, object oriented, general purpose programming language. The guiding principles of Twilight are simplicity, practicality, and orthonogolity.
USB Radio has the goal to develop both the hardware and the software for a USB connected radio. A user should be able to control the radio from the computer and record and save broadcasts to hard drive.
UniMotion - Unified Motion detection for Apple portables.
With uPod it is possible to copy files to and from an apple iPod. uPod will eventually support modifying the iTunesDB and support drag-and-drop operations through KDE.
Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT
Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
A C-based wrapper for creating/managing VRPN servers/clients and a set of C# scripts for the Unity Game Engine to interface that wrapper on OSX and Windows systems. Part of the Unity AR Toolkit (UART) project https://sourceforge.net/projects/uart
VideoWrapper is a C/C++ library that provides a single abstract API for interfacing video camera libraries. Key features: concurrent capture from multiple camera libraries; support new cameras without recompiling; easily extensible; cross platform.
Use map data to plan hikes or explore new areas. Includes 3D maps of terrain rendered in real-time; trace trails across the terrain and get height verses distance profiles; tile together adjacent maps to create seamless map areas. Reads USGS SDTS files.
Virtue is a virtual desktop manager for MacOS 10.4. It is based upon the work done by Rich Wareham on DesktopManager (http://desktopmanager.berlios.de/).
Vistools is a set of tools to easily visualize some scientific data, without need to learn difficult API, so you can see your 3d results very quickly. Also some sci tools for which we made it, including vector field tracing and simple optimization.
A game to help beginner programmers learn C(99).
Wesley's Game is being developed to help beginner programmers learn C99. It is currently in a closed Alpha development stage. Upon reaching the Beta stage, the source code will be released under a custom semi-open source license.
Cross-platform lightweight components
XPLC (cross-platform lightweight components) is a component system that provide extensibility and reusability both inside and between applications, being portable across platforms and languages, easy to use and having the lowest possible overhead.
Support for the Oasis XRI (Extensible Resource Identifiers) effort. This includes resolvers and client libraries for XRIs in multiple languages and multiple platforms. See http://www.oasis-open.org/committees/xri
XgridDRMAA is an Xgrid implementation of the Distributed Resource Management Application API (DRMAA), a simple framework for the submission and control of jobs to grid computing ("distributed resouce management") systems.
Yaog is an IDE or GUI for Octave.
Freedom over authorithy! YaiNET is an IRC-network Daemon based on ircd optimized to avoid the usual OPER-tyranny and allow ordinary users to rund their own IRCD server. Restoring the original ideas of IRC by defeating ownership of channels and nicks and
Zeph3D is the Quake 2-based game engine we (EbertSoft Technologies) are developing for use in our upcoming FPS game title, "Zephyr," and is also slated for use in 2 other future titles.
The purpose of this project is to basically take up where TekNap left off and adding a user freindly GUI, new commands, and hooks. Yet keeping the powerful scripting language and customizabilty that currently exists.
Zlog is a 2d platform game using Allegro, with exciting features.
Alphamote is an aiming to provide a free, open source alternative to Sony's Remote Camera Control software, which can be used to control Sony's alpha DSLR cameras via the USB port (changing settings, triggering, downloading, ...).