Go-Mo-Cult is an implementation of the board game Gomoku (also known as "five in a row").
A performant, flexible, and easy-to-use real-time 3D rendering engine
The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
Neurospaces is a development center for tools in computational neuroscience. See http://www.neurospaces.org/
A small Galaga clone written in Python and Pygame
Scheme7 is a single player action role-playing game set in a far-away distant future.
A C++ SDL GUI library for making Graphical programs' Interface easily and quickly. The library lets you add Widgets and some other advanced UI stuff fully functional and with complete event management in 1 line code! --Library still in alpha stage!-
Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
A clone of Frogger game, sample for developping the FGame module : a library to build arcade game on top of pygame/python.
Emulator of the LSI-11 based Soviet home microcomputers of the Elektronika BK-0010 family and of the Terak-8510/a (planned, need ROM/binaries to proceed). Linux, SDL.
An OpenSource (C# .NET) TeamPlay Environment.
An Open Source (C# .NET) TeamPlay Environment. - Permits the easy downloading of games that may not be available via Steam, and their Source Port derivatives. - Preconfigured for easy play. - Enables the easier download of enhanced user made content for such titles. - Enables easier Multi-Player. - May incorporate a chat client in later versions. - Encryption: May incorporate up to 9.99% U.S.-origin parts or components. Officially Supported Operating Systems: - Windows 7 Ultimate x86, N, x64 - Windows 7 Enterprise x86, N, x64 - Windows 7 Professional x86, N, x64 - Windows 7 Home Premium x86, N, x64 - Windows7 Home Basic x86, N, x64 - Windows 7 Starter N - Windows Vista Ultimate x86, x64 Ed. + More...
Game simulating the 15th-16th century explorations of the New World, similar to the classic video game "Seven Cities of Gold."
Tactical Soccer for Slow and Clever Players :)
New Version is available!!! with untested win version. TSO is a turn-based soccer game, inspirated in the hattrick.org roleplay. WIP the game is playable between 2 human players. TSO es un juego de turnos de futbol inspirado en hattrick.org. El juego esta en fase alpha y por fin es jugable entre 2 jugadores humanos. Any feedback is welcome
A small and fast Atari 800 XL emulator.
A8E is a freeware Atari 800 XL emulator written in C by Sascha Springer and has been developed completely from scratch. It uses the SDL and OpenGL (optional) library for the user interface and the audio and graphics output.
An open source, cross platform, 3D Graphics Simulation Engine written in C++ using SDL and OpenGL. It loads in v.30 BSP files from Half-Life.
A Serious Game prototype for mechanical technicians
For now, only available in brazilian portuguese. Game Goal: - Move the wrenchs to the positive displacement pump(s). Game Rules: - You use the mouse to move the wrenchs. Click and hold the left mouse button on them and drag them to move them; - Drop the wrenchs on the pump to choose it (in the same way, you can also undo the choice); - After selecting the bomb(s) that you consider the right, press " Enter" (or "Return") on your keyboard to confirm the answer. If the answer is wrong, you lose the game, else, you win; - If the wrenchs touch the pressure vessels, you lose.
A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
A cross-platform camera framework that provides uniform access to camera devices for video processing or display. It comes with a SDL demo application which compiles on Win32, Linux and MacOS X and can address any camera already supported by the host OS.
Port of old SDL 1.2 to gamecube.
I am no author of this, sources are scattered around the Net. SDL and SDL_image come from infact's cubeSDL: https://bitbucket.org/infact/cubesdl SDL_mixer and smpeg come from sdl-wii: http://code.google.com/p/sdl-wii/
Shax, pronounced Shahh, is the most important traditional abstract board game of Horn of Africa. Its origins date back to antiquity. It belongs to the Morris Family of games.
Shoot out is a top-down, scrolling, arcade shooter.
Space simulator game very similar to Freelancer/Freespace/DarkStarOne. Download -> Try -> Comment -> Help Us :D
Play the role of a virus in a quest to replicate.
A smart virus is born, but it lacks the DNA needed to successfully replicate and create new viruses with smart capabilities. That DNA is found in a master cell, but to find it, you must first go through and infect a series of other cells to obtain the proteins needed to locate the elusive master cell which releases a signaling chemical through diffusion. Track down the origin of this chemical and you track down the master cell and achieve replicative success.
An implementation of the famous sokoban puzzle game.
SpaceRoads is a C++ remake of the classic game SkyRoads, using OpenGL,