DMX Software,Lichtsteuerung,Moving Light,LED,ArtNet DMX512,
in Entwicklung / in Development ! ! ! Movinglight Steuer Software, für den Robusten Live Einsatz. Einsatzbereich - Disco - Konzert Schow - TV Produktion ;-) Implementiert: - nur ArtNet output (DMX512) - Movinglights (Fixtures) - Kommandozeile - Preset (preset fadetime) - Effecte (sinus,cosinus...) - Programmer (pygame,tkinter,curses ) - per Midi/RS232/USB steuerbar  Teilweise - UI / GUI (schnell Spiele GUI als oberfläche) - Lauflicht Stack (Chaser) ToDo - Cue's - Sequenzen - code redesign (modularer) - mini Linux als Basis (LFS Linux from Scratch) - Multiuser / Multiprogrammer https://www.youtube.com/watch?feature=player_embedded&v=v5mJw2MNEHQ&noredirect=1  jede hardware bekommt eigenes kleines software modul mit eigener logik früher: http://sourceforge.net/projects/grandpa/ Homepage: http://librelight.de
A roguelike game engine/editor
This is the engine/editor for a roguelike game called Lightbringer (Rhye's Quest). It is intended for programmers who want to quickly develop a roguelike game by extending, customizing and building on top of a large codebase that implements some basic and advanced parts of a roguelike game. The sources include: - Bare game engine with almost no specific features of the game, because they are my intellectual property; - Map editor; - Tile editor; - Default graphics tileset (tileset.grx). The sources DO NOT include: - Game maps; - Custom graphics tileset; - Source code for specific game features. IMPORTANT NOTE: Certain graphical features require the custom tileset which is my intellectual property, and as such is not included in the sources, only the default tileset is available. This means that you'll probably have to customize the tileset or the source code so that you'll be able to see certain graphics as they were originally intended to appear in the game
Game similar to Lights Out with a swanky SDL interface.
Linball (Linux Pinball) is an open source pinball simulation for Linux.Because it is written using C + SDL libraries, it is easily ported to different operating systems. So a Linux and Windows version will be available to download at least.
This is a project of LosersDevelopers. It's our first project, a small game based in Tetris (arcade game) and writed in C++, using SDL library.
Educational software to teach adults how to read. Software para Alfabetização de Jovens e Adultos.
Biblioteca para auxiliar no desenvolvimento de jogos 2D e 3D com a biblioteca SDL.
A yellow robot, who is trying to get out of a spaceship by solving mazes and jumping through teleports . But will he got out?
An advanced flexible game engine for Java.
Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
Mat-Tetris is a Tetris clone with a decidedly 'old-school' feel to it. Designed as a guide to writing C in a clean, modular way, it illustrates some basic fundamentals of game programming that is simple to grasp for a beginning programmer.
Simple 2D Run 'n Gun game.
Mega Maryo is a 2D Run 'n Gun game. I created it as a project for school to show how to create a simple 2D platformer in C++.
MiniMagic is a card game with turn based characteristics.At the moment it supports only human players.
ModWorm is a Worms/Liero like game, but it is much more configurable than Worms/Liero. You can create your own levels, "mods", missions, or whole Liero-like games (a.k.a. total conversions). This project has been abandoned.
A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
A performant, flexible, and easy-to-use real-time 3D rendering engine
The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
a traditional Chinese Chess game using SDL, and SDL_XXX related libs. I wrote this game based on chinese chess game on the sf.net. thanks to wrxzzj but all codes are rewritten. just for fun. feel free to use it. but no any commercial use
Neoptera is a 2D platforms cooperative game made with SDL for Windows.
A (multiplayer) Bomberman clone written in C# and SDLDotNet
A 2D top-down fast paced racing game, originally written for DJGPP, now it targets SDL and net-play. Inspiration to write it came from playing some Australian 3D racing game with "slide" in its name.
Neurospaces is a development center for tools in computational neuroscience. See http://www.neurospaces.org/
NewaIO is an internet application system separate from the web.
A simple, lossy RGBA image compression Library.
An object-oriented application framework for writing applications that combine ODE and OpenGL, such as physical simulations or games. The library also provides a simple NCurses interface for running and managing simulations on remote computers.
A open source RPG Monster-fighting game
OPMon is a pokemon inspirated game project imaginated in 2012 and started in september 2016. This game is totally open source, allowing to the fans to come realize their dreams! You can add OpMons, attacks, items, and many other things! You just have to submit your modifications and maybe we'll add them to the game! And if you do a lot of good modifications, you can become collaborator!
O.R.E. is roguelike MMORPG game. It features nice-looking SDL terminal-like graphics, random dungeons, large world, freedom of action.