Core is a general purpose game engine, that runs games written in the Lua scripting language.
Dream is an overhead graphical MUD, vaugely reminicent of older versions of Final Fantasy.
Falling Sand Game clones and source from the developers of Pyro Sand.
A Tetris-clone game that I made to start game developing. It is written in C++ wiht SDL library using Visual Studio 2008. I build it on Linux using Eclipe + CDT plugin.
A set of blocks games (sokoban, taquin and various others) in 3D
Mobilus is a windows shell for Car-based Windows operating system computers which enables that PC to interact with its environment via certain hardware and play media initially.
Find your way in a realistic 3D maze! Fight against the time and become a labyrinth-master. This complete 3D game offers much more possibilities than other maze-games (Compas, wall-colouring,...) and is totally non-violent. (Windows & Linux)
OpenTitus is a rewrite of the game engine used in the old DOS-based games Titus the Fox and Moktar (the French version). This project parses the data directly from the original game data files. The project is based on SDL and programmed in C. A wiki is available at http://opentitus.wikia.com/wiki/OpenTitus_Wiki
Play the role of a virus in a quest to replicate.
A smart virus is born, but it lacks the DNA needed to successfully replicate and create new viruses with smart capabilities. That DNA is found in a master cell, but to find it, you must first go through and infect a series of other cells to obtain the proteins needed to locate the elusive master cell which releases a signaling chemical through diffusion. Track down the origin of this chemical and you track down the master cell and achieve replicative success.
Space Inflators is a space shooter game that was originally modeled after Space Invaders, but has since branched out to it's own style.
assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console
open-source implementation of the "kropki" (aka "tochki") game
openKropki is an open-source implementation of the 'kropki' game. 'Kropki' is a pen & paper game somewhat popular in Poland (kropki), Russia (точки) and Czech republic (židi). The game's name translates simply as 'dots'. The concept is similar to GO, although it have been adapted for on-papper gameplay: * every player takes turns into putting a new dot on the field. * when one of the player managed to put his dots all around a group of enemy dots, he creates a 'base', capturing the enemy's dots. * a base cannot be trespassed by the enemy, but it can get captured. * the game ends when there is no place left on the field. the player that captured most of enemy dots wins.
My first game written ever in Python.
snavtclient is free open source network client program for CCTV security surveillance digital video recorders (DVR) manufactured by the AV TECH Corporation. For more information please see software web site: http://snavtclient.epipe.com/
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
OpenGL/SDL, cross compatible, real-time 3D/4D fractal viewer and generator.
AniDam is a 3D animated Dam.
A turn-based medieval fantasy strategy game.
Un petit simulateur de collision de particules codé en langage ADA (utilisant la SDL pour l'affichage). A small simulator of particule collisions coded in ADA (using the SDL for graphics).
Pygame top down tactical robot shooter. Sniper or meele.
Ai Attack is a top down shooter where you play the role of a mercenary employed by your guild to clear a city of the latest robot attack. The game features multiple levels, plenty of robots and weapons, and engaging game play. Ai Attack is an open-source GPLv2 game written in python using pygame. It was programmed as my senior project in high-school, but I will be maintaining it and improving it even after graduation.
Develop software for telerobotic control of a large semi autonomous robot in an everyday natural environment, with ultimate goal of independant artifically intelligent control. Platform is Linux running on standard high end x86 PC hardware system, prim
AgouMP, agou media player, an android media player, based on ffmpeg. not need support of opencore.
Aerial Death put you on the skin of John Hellborn, a xpert pilot of the American army that is testing prototipes. One of the prototipes, has been stolen, and you need to recover it.
Este proyecto pretende ser la creación de un videojuego de ajedrez, se realizará mediante C++ i usando las libreria gráfica SDL, hay que reslatar que el principal objetivo dle proyecto es el aprendizaje en la creación de videojuegos.