Object Oriented Language
Ctalk is a compact object oriented language that works closely with C. That means you can use Ctalk for GUI, network, client-server, and systems programs as well as traditional object oriented simulations. Ctalk includes a just-in-time compiler, extendable class libraries, and a compact run-time library. Written for use with GNU GCC, Ctalk supports a variety of UNIX, Linux, and OS X systems, the X Window System, and libraries like the GNU readline library, the Xft Type1, FreeType and TrueType font libraries, and the OpenGL and GLUT 3-d graphics libraries. If you want to learn more about Ctalk, you can download the tutorial as a PDF file in the Files section. Ctalk's C preprocessor, Ctpp, is also available as a separate package. To find out what's new in the latest release, check out the ReleaseNotes page of the Ctalk Wiki.
This is a very simple OpenGL visualization library with a 3D and 4D volume renderer. It can easily be reused in other projects (e.g. with medical volumes). It is just perfect for learning or great if you like to hack your own code.
GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, using GLUT or FreeGLUT.
A 3d rendering framework
x3d render library is a 3d graphics framework with implementation of several useful rendering algorithms: a rasterization renderer(with implementation of both builtin software rendering & opengl hardware rendering); a path tracing renderer(cpu based) x3d demoscene is a framework and tool chains dedicated in animation production. x3d render library is used for the rendering component
FoxHole is a filemanager with Steganography capability for Symbian OS phones
A generic 2D engine for any kind of game
This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
XRaySink is a 3D stunt racing game, based on an old DOS game called "4D-Driving" or "Stunts"
BLACK Burst 3D intent to give the audience an easy and efficient way to create OpenGL based 3D applications like games or special user interfaces. It is currently in huge developpement/testing phase. BlackBurst can already import XML models, and scenes s
After trying to rewrite this game for a uni project, I wanted to finish the job in style and will need some help to do it well. Thanks for looking and come back soon!
FreeGLUT SFENCE Extension Module.
FreeGLUT SFENCE Extension Module allow sfence to use FreeGLUT windows and etc.
A performant, flexible, and easy-to-use real-time 3D rendering engine
The Mondschein Engine is an open-source high performance realtime 3D graphics rendering engine written in C++ on top of OpenGL. It is designed to be modular, mighty, fexible, and easy to use.
Inverted Pendulum aims at the development of an open source C++ cross-platform set of applications which simulate the dynamics of the inverted pendulum, a classic example of an unstable system, and typically studied in undergrad control courses.
((( bonzeye, bonZeye, bonsai, bonsi, BonPsi ))) a Volumetric Botanical Visualization for File Hierarchy Interfacing Goals: platform independence and consistency across devices, personalized and familiar tree-like branching structure, custom 2D overlays
This is Osm3d - a software to display 'Open Street Map' data in 3d - for Linux and MacOS X. This software visualize the map data of the OpenStreetMap project in three dimensions. You see motorways, streets, railways, buildings and lakes, rivers or fore
LET'S 3D! (Little Easy Techniques for Simple 3D) is a library that helps developers to create 3D games/apps in a few lines of python code.It features a lightwave loader,quadtree frustum culling,movement management,improved camera class etc. Check it out
SPRING is a real-time surgical simulation system with soft-tissue modeling and networked haptics. SPRING is cross-platform (Unix, Windows, and OS X.) Written in C++ with OpenGL, SPRING reads many common 3-D file formats and supports parallel processing.
Goudy Stout: the case of the power of the secret of positronium-356. A highly extensible 2D sidescroller game engine with a fully developed game associated with it.
BLibrestez Robotics Software Library Project
http://sourceforge.net/feeds/p/PROJECT-BLIBRESTEZ55ROBOTICS/issueupdates/basic BLIBRESTEZ55ROBOTICSPROJECT/downloads/basic http://sourceforge.net/feeds/p/PROJECT Copyright©2011-2020 BLibrestez55Ro
A lightweight library for robotics, developed with overhead minimization in mind. See http://robotics.dei.unipd.it/~fabiodl/ for the description of some applications.
A set of libraries and tools to work with X3D data, files (XML) and rendering (OpenGL)
Glaxium is an OpenGL-based spaceship "shoot-em-up" game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects.
Mirage is a flexible and fast three-dimensional interactive graphics engine built using OpenGL and object-oriented C++.
A 3d Implementation of the popular "Falling Sand" genre of games. 'http://www.csiuo.com/Sand3d'
A academic project of a 3d tetris game using openGL.