Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
Threading Building Blocks offers a rich and complete approach to expressing parallelism in a C++ program. It is a library that helps you leverage multi-core processors for performance and scalability without having to be a threading expert.
A cross-platform OpenGL based lightweight scenegraph library
RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such as RelationalNode, RenderNode, and TransformNode can be used to create a complex hierarchy for rendering. Both update and render calls can selectively include or exclude specific components such as geometric details or lighting or texturing.
An architecture description language (DiaSpec) supports the description of components of a given distributed computing area. From these descriptions, DiaGen generates a dedicated programming framework to support distributed application development.
The objective of CairoAda is to develop an Ada 95/05 binding for Cairo and certain related libraries.
The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
That project aims at providing a framework for SOCI (http://soci.sourceforge.net), so as to ease the packaging and delivery processes, allowing to deliver packages for a great number of Linux distributions, as well as for other Unices and MS Windows.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
JPortForwarder Project JPortForwarder is a multithreaded TCP Port Forwarder application. The following feature have been developed: - Generic TCP Port Forwarging. Listen for a port and forward to an ip:port. - Multihoming TCP Port Forwarding.
Kjora Framework is a lightweight PHP 5.3 framework. It provides an architecture to build a Model-View based website, with a dynamic data access object, and a "One Page - One Class" system to design it.
The MCLA Robotics project comprises a Java based platform for robotics application development. It is being developed by the physics department at the Massachusetts College of Liberal Arts in North Adams, Massachusetts.
Reflector is a framework which provides serialization of arbitrary Java commands [along with parameters] into XML/text/binary form. It also provides deserialization (or playback) of previously recorded sequence of Java commands.
Sabai is a PHP web application framework based on the MVC pattern that allows development of web applications as sabai (which means comfortable or smooth in Thai) as possible.
The C++ Object Oriented Template Library (OOTL) is a C++ library which in intended as a more agile and object oriented alternative to the C++ primitives and the STL.
JavAjax is now at 1.4 beta version, for downloads and documentation please visit http://www.javajax.org
Boost.extension is a library providing for the creation of plugins for C++ software. It has been moved to the Boost Sandbox. See http://boost-extension.blogspot.com for details.
This system is able to authenticate users via SVN, HTTP and Samba, users are stored via SQL and the authentication is done via several software-modules like Apache-SQL or pdbsql for samba. Supported auth-protocols : NTLM, HTTP (Apache "basic")
The aim of this project is to provide convenient ways for a rapid development of java enterprise applications. To achieve this goal the project provides a collection of libraries which carry out commonly used tasks and/or ease technological implications
A C++ multiplatform (Windows, Linux/Unix, Mac OSX), boost-based library for network programming (supporting synchronous, asynchronous and non-blocking models). Both easy to use and powerful.
PHP Class Generator will generate PHP 5 source code from your mysql BD model. PCG The internal optimizer self create objects on demand and provide fluid interface. You can plug-it on Zend Framework. PCG takes advantage of technological lead of language.
phpBeans provides software and specifications for enabling n-tier development within PHP, such as the phpBeans Object Server, and interoperable with other languages as well. phpBeans can be downloaded from http://www.sitelliteforge.com/
Relational Object Mapping In C++, is a library that maps database tables to C++ classes seamlessly so that members will be populated by and in return will populate db columns. Also provides many std db operations, directly on the table interface.
VIrtual STAte Library - a cross-language library for "virtual X for states" approaches.