A Graphical Developement Environment based on a Basic Interpreter with object extensions.
Object oriented frameworks - PowerBuilder, PowerServer & InfoMaker!
by Chris Pollach (http://chrispollach.blogspot.ca) A fully integrated "object oriented" set of Classes for the following products: PowerBuilder, PowerServer Web / Mobile & Web Services, The frameworks greatly enhance the development process making the PowerBuilder / PowerServer developer significantly more productive! License: https://sourceforge.net/projects/stdfndclass/files/License => Updated version of the STD "Integrated" framework 2018R1 (build 2018.2.0.97) was released to production on 2018-03-29. https://sourceforge.net/projects/stdfndclass/files/FrameWork/Integrated/ => Updated version of the STD "Web Service" framework 2017R2 (build 2017.2.0.65) was released to production on 2017-07-07. https://sourceforge.net/projects/stdfndclass/files/FrameWork/WebService/ => Updated version of the STD "Order Entry" example application 2018R1 (build 2018.2.0.252) was released on 2018-03-29. https://sourceforge.net/projects/stdfndclass/files/Applications/PowerBuilder
SaxMagique is a c++ library that offers an API for creating a saxparser. It is intended to be the simplest way theoretically possible to create a complex saxparser. It build-up the [start|end]Element and characters handlers needed by expat.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
April is an object-oriented Massively Multiplayer Online Role-Playing Game Server (MMORPGS). It\'s an educational project, to help developers get familar with large scale C++ and C# development projects.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
A powerful and flexible lightweight editing component.Support huge file,syntax highlighting,line folding,unlimited undo/redo,various character set and Unicode encoding,etc. It provides high speed and efficient memory usage.
Frigg3D is a 3D game engine with DirectX 9.0 support, BSP-level system, radiosity lighting, T&L, PS, .NET support and much more.
The HOOST (Hardware Object Oriented Standard Template) libraries define a set of C++ templates for handling usual hardware in embedded software; additionally it ports the STL to embedded environment and make the links with the hardware concepts defined.
The goal of this project is to provide a plasticity SDK, i.e. to allow developpers to create UIs that can be displayed on the fly on various devices (other PCs, PDAs, cell phones...).
Patlac--Xml2cpp is a totally customizable code generator that generates classes (c++ for now) automatically from a xsd schema. Classes are described in google-ctemplate files and a xml options file allow precise definition of projects.
Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
The Central Library is a mathematics library written in C++.
Here is a repository of libraries automatically generated by Patlac::Xml2cpp software. All of these libraries are c++ translation of their respective xsd schema. They include classes with accessors, saxparser with iteration mode and xml serialization.
Maximon Multiplatform monitoring and reporting software