QsT SQL Tools - ORM system based on Qt 4.6.0 (and higher) to improve programming databases with Qt. QST has a little functionality to make simple SELECT, INSERT, UPDATE, DELETE and EXEC queries. It uses PostgreSQL but can be ported for other language
The Windows Extension (WE) is an encapsulation of Windows API. The distinct features of WE are: 1. C++ interface; 2. simple interface for common usage, but advanced usage; 3. low coupling degree; 4. no framework, no pattern.
TXWrapper provides a MS CWnd-based wrapper for the ActiveX TX Text Control from The Imaging Source. TXWrapper can be used in any native MS C++ application, and is supplied in the from of a Visual Studio 2008 project producing a static library.
The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
Aswang is a lightweight and flexible C++ class framework meant to make windows GUI development easier and faster without the imposition of bloated libraries or any particular visual style.
Designed to be a simple and easy to use object oriented API to use and convert ,to and from, the PNG and animated PNG file formats. With and without the APNG patch for the PNG library so ad oculos can dropped into any program without issues.
Property/configuration mechanism for high-performance C++ applications. Similar to but more flexible than Java properties. Property settings provide type safety, expressive error messages and full-featured expressions. Based on the Lua language.
PDOC (pronounced Paddock) is a Persistent Distributed Object Cache. It is an easy and fast way to persist C++ objects.
HPServer is a free, open-source light-weighted framework for concurrent networking software. Some traits of HPServer: object-oriented cross-platform (support windows & linux) event-driven support I/O events, timer, and signals. support multi-thread.
A C++ object-oriented heirarchical asynchronous Finite State Machine engine.
LibSylph is a cross-platform C++ basic utility and data processing library. It has classes and methods that facilitate reading, writing, processing and sharing data in various kinds of formats.
A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
Simple Fast Clean OpenGL rendering interface written in C++ with SDL.
eeLanguage is a vusually object oriented programming language for kids. We make program design visually, all things are object, which is fun for user. This is a project for my elementary school class.
Quick application (Qa) is a set of customizable Qt objects which can be used as a base to quickly developp an application. It pre-implements standard functionalities such as open/save mechanism, recent files, internationalization, etc.
The ordered_tree class template is an implementation in C++ of the ordered tree data structure. It implements breadth, depth search, as well as child and leaf iterators. A single header file is needed to use the code.
Object oriented reusable software classes designed to be used to construct larger software projects developed in multiple software languages.
Relational Object Mapping In C++, is a library that maps database tables to C++ classes seamlessly so that members will be populated by and in return will populate db columns. Also provides many std db operations, directly on the table interface.
Mopane is a cross platform IDE for Java development. It is written in C++ and wxWidgets.
An open source GUI originally created by Right Brain Games, and extended by The Far Wilds development team(Code Collective, LLC) www.thefarwilds.com
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
HeapAware is a mixin that allows a C++ class to know whether it is on the heap or on the stack, and therefore whether it can be safely deleted. It can be used to implement smart reference counted objects that can exist on both the heap and the stack.