Simple object-oriented scripting language which is an extension of C++
The Data Structure & Algorithm Library (DSAL) is a library of classical data structure and algorithm.
An ORM framework inspired from the structure "Property/Entity/Connection", to provide features such as objects persistence, inheritance and polimorphism.
wsdlpull is an efficient and powerful command line utility for dynamic inspection and invocation of WSDL web services.It provides a C++ library with dynamic WSDL invocation API,WSDL parser,Schema parser and Validator and an xmlpull Parser/Serializer.
A cross-platform framework built in C with multiple language bindings, easing the transition between languages and platforms, while maintaining ABI compatibility.
XSystem Kernel Project - an object-oriented 32-bit protected-mode operating system for IA32-architecture.
OMGUI is a cross platform GUI toolkit written in modern C++ with a modern api design and programming idioms.
C++ application framework
Jusdo is a C++ application framework, including a big class library. It is intended for easy development of software projects using free tools. It's main platform is Windows (Win32 API) but other platforms are possible (e.g. Linux via Qt).
Template toolkit 2 for C++ bringing fast, flexible and highly extensible template processing to the world of C++!
GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
This framework provides an easy to use, reusable, optimized, and portable suite of C++ classes. It takes away complexity by handling all low-level work, thus speeding initial development, resulting in fewer bugs, and lowering maintenance costs.
The HOOST (Hardware Object Oriented Standard Template) libraries define a set of C++ templates for handling usual hardware in embedded software; additionally it ports the STL to embedded environment and make the links with the hardware concepts defined.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
A library and set of components specifically engineered (but not restricted to) electronic game development.
The goal of this project is to provide a plasticity SDK, i.e. to allow developpers to create UIs that can be displayed on the fly on various devices (other PCs, PDAs, cell phones...).
Longenis is a simple, powerful object-oriented scripting language incoporating elements of Python, Tcl, Java, and Lua. It is designed to be light, clean, elegant, and cross-platform.
Automation wrapper for the Remedy AR System C API updated to version 6.x
A C++ multiplatform (Windows, Linux/Unix, Mac OSX), boost-based library for network programming (supporting synchronous, asynchronous and non-blocking models). Both easy to use and powerful.
Educational game framework supporting board games, strategy games, and other grid-based game boards. Currently uses Python/wxPython as the application language/library. C++ libs included to help create AI for the various games.
Library of C++ classes useful in Multithreaded Server-Side applications development for the Linux (and other *nixes) platform.
A object-oriented game engine. The engine abstracts the differences between APIs and platforms and allows scene-oriented coding. It use efficient data-driven and plugin design to change behaviour at run time.
A library for handling vectors, tensors, and more.
VectTens is an object-oriented numerical library designed to manipulate vectors, tensors, and other mathematical quantities in a simple and efficient manner.
Attempt to create some fast threads library for CC++ - Linux ( based fast asm routines).It's nothing realy serious for now.
librcore - an open source C++ library. An outgrowth of earlier work on a C-based RADIUS server. General purpose and system C++ classes for C++ application program development.
OpenTML is library and associated tools for creating and working with Transducer Markup Language (TML). OpenTML will enable a sensor fusion centric approach to working with live streaming data from remote sensors and sensor systems.