SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
A cross-platform library that gives apps easy access to USB devices
Library to enable user space application programs to communicate with USB devices
A multimedia framework based on Qt and FFmpeg
QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
libusbx is OBSOLETE - use http://libusb.info
libusbx is OBSOLETE and has been superseded by http://libusb.info
silvertunnel.org is a project that provides an end-user browser, a Java library and additional Java security tools to easily access anonymity networks such as the Tor (torproject.org) network. Secure and easy to use. Tor4Java and Tor Browser. Attention: see project status on page https://sourceforge.net/p/silvertunnel/discussion/962278/thread/83dc2d02/#
Fast, low overhead, stream-based transmission protocol
BPP (Binary Transmission Protocol) is currently only available in Java. This protocol is useful for all kinds of environment requiring a flexible and performance-based network transmission protocol. This protocol is intended for stream-based transmissions, but since it is stream-based it can be piped to almost any source that uses a standard Java InputStream or OutputStream.
A ridiculously simple Java save/load library
Do you ever curse Java for making it so ridiculously difficult just to save and load data? Do you ever say something like the following: "All I want to do is save the user's data! I don't want to deal with your BufferedWriters and HashMapThingies and stuff!" ...all in a remarkably incensed tone? Well, DON'T! There's a solution! It's a PIECE O' CAKE! Just use this handy dandy library and you can save/load like a champ. Forget about said BufferedWriters and HashMapThingies. What's so cakeriffic about this library: -Can store Strings, ints, and String arrays faithfully -Can completely ignore what goes on behind the scenes -Save() and load() methods to get your data. That's it. -So easy a subpar baker could use it How do you use it? Easy. -Tell PieceOCake what data you want to store. -Call the load() function. -Use get() and set() to, well, get and save your data. That's it. It's a Piece O Cake!