Extended C Library
Why Is libxc needed? There doesn't exist a library for ANSI C99 for common data containers, such as vectors, trees, etc. There also also doesn't exist a library for common functionality, such as error reporting/logging, string functions, configuration management (reading config files), etc... The programmer working in C doesn't have anything analogous to the Boost C++ library. The extended C library is intended to make some headway into providing this functionality. To ensure unrestricted usage the libxc project is provided under the very permissive BSD license. If you need a different license then please send me a request (lelanthran at gmail) and I'll do my best to satisfy your request. What's completed? As of writing, the following libraries have been written and tested: 1. Memory accounting/tracking 2. String operations 3. Vectors 4. Trees 5. Dictionary arrays 6. Configuration management See the wiki page for more information
A multimedia framework based on Qt and FFmpeg
QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
The SFENCE dynamic library is an interface for writing programs.
The SFENCE dynamic library is an interface for developing software. A program code which uses the SFENCE correctly is independent of platform, GUI and SFENCE extension modules (usually without SSEM module). Big part of the SFENCE functionality is based on SFENCE extension modules (SEM).
Library for compiling and interpreting codes with SFENCE library.
Library for compiling and interpreting codes like SACRO, SAC and SODE. Include configurable code analyzing API for codes with specific structure.
The SFECEMain library is uses for easier writing with the SFENCE lib..
The SFECEMain static library is uses for easier developing programs which uses the SFECNE dynamic library.
The Standart SFENCE Extension Module (SSEM).
The Standart SFENCE Extension Module (SSEM) includes basic extensions for the SFENCE dynamic library. It means extensions for reading files, working with configuration files, using TCP and UDP connections end servers and etc.
SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
C++ Library collection
Containers to extend STL: graph, tree, matrix, smart-pointer. Persistence (serialisation) of C++ data structures. Portability: subprocesses, TCP, file system. Reusable subsystems: library manager, message handler. Portable between OSs and compilers.
A C++11 logging library
Chucho is a logging library for C++11. It is modeled on the popular Java library, Logback. It also exposes a C interface, so that C programs can make use of Chucho.
Static library for easier calculation with SFENCE library.
Static library for easier calculation with SFENCE library universal type struct sVariable_Type. Do a calculation of text input. Calculation rule can by stored and reused for quicker calculations.
The SEMShared library is uses for easier creating SFENCE modules.
The SEMShared static library is uses for easier creating SFENCE extension modules (SEMs). In the library you can find basic extensions loaders and some other utilities.
SFENCEShared library is set of help functions without links to SEM.
SFENCEShared library is set of help functions without links to SFENCE Extension Modules (SEM). It can be used with extern libraries which uses SFENCE but which isn't SEM.
A C# interface for TWAIN
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/twain-cs A C# interface for the TWAIN image capture API, that also includes a toolkit layer, a diagnostic application and a sample application.
a CLI generator and and SW library
CLIck allows you to create flat or hierarchical CLI (command line interfaces) in an extremely easy and quick way, supporting very popular features like history with command recalling, context-based auto-completion, tab-based command list, automatic command-line help, special characters, automatic structure builder, and much more. CLIck is written in ANSI C and tested on C and C++ applications on several architectures. It doesn't depend on any external library and uses only a very small subset of POSIX APIs. Despite the project name, you won't need your mouse at all!
Extensible Brainwave Entrainment library for Java
LibBWEntrainment is a Free and Open Source Brainwave Entrainment Library for Java. *** It is not a standalone application. *** The library is very flexible, allowing different types of renderers (isochronic, binaural, ...) as well as multiple output devices (speakers, file, socket or even screen), and it can easily be ported to other languages because it doesn't use any proprietary Java feature. Current features: -Javadoc and examples -Extremely lightweight, yet flexible -Easy to use -XML Presets -Multiple Entrainment Tracks -Looping -Isochronic rendering -Output to PC and Android -Output to MP3/FLAC/Wav file -Output to raw Stream Compared to my old LibBinaural, this is twice as fast and much more flexible. A project using this library is available here https://sourceforge.net/projects/isochronic/.
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
Packages to create a Unix like environment under MS-Windows
At this point this project is mainly wpkg which is a replica of dpkg and apt-get that works under Microsoft Windows and Unices. Since version 0.7.0 it works very nicely as it includes most of the important functionality of dpkg (i.e. most everything except dselect functions.) Otherwise, the Unix GNU Windows is expected to be a large set of packages that wpkg can handle. Packages of all the software available under MinGW and GnuWin32 so you can painlessly build a complete Unix like environment under Microsoft Windows.
A cross-platform library that gives apps easy access to USB devices
Library to enable user space application programs to communicate with USB devices
Aspose for Spring.Java provides Aspose API samples for Spring.Java.
Aspose for Spring.Java provides usage samples / sourcecodes for the demonstration of Aspose API for Java by extending famous Spring Java PetClinic Sample Web Application. This extension of "Spring Java PetClinic Sample Web Application" also shows the Integration of Aspose APIs with Spring MVC, JSP and Maven Project. Latest Release: v1.1
Allows to parse HTML in C++
This library allows to parse HTML in C++. Its main focus is put on stability and simplicity rather than pure performance. TinyHTML++ is even able to parse and correct wrong HTML documents. It is also possible to get the page in text format as a user of a webbrowser reads it. TinyHTML++ also allows to convert it back to a HTML string. Please let me know if you find any bugs.
OpenGL SFENCE Extension Module
OpenGL SFENCE Extension Module allow programs to draw 2D and 3D graphic to openGL window. This module isn't able to create window and reacts on window event. For it you can use for example module FreeGLUTSEM.
Unified Test and Logging layer for multiple programming languages
Modern software systems and application are commonly written in multiple languages, include scripting engines, and are frequently build on multiple specialized frameworks and middleware for a considerable diversity of runtime environments. The latest influencing update in development paradigm is the application of multicore processors. This projects is aimed to unify the required trace and logging output and integrate into debugging environments. The target is to provide general development, test, and production support of software environments based on multiple programming languages for distributed multicore environments.