With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.
Components to generate a flex (spark) form dynamically
Proof of concept project to investigate the potential to generate Flex forms from a dynamic (possibly externalised) source to cut development time building common form functionality. I've previously used 'control' classes to allow non technical users to configure form validation parameters in an external XML file, however the form & model still required development time. As an extension of the form class to function more like a SkinnableDataComponent the form items become 'ItemRenderers' containing typical inputs. Bi-directional binding is maintained by introducing a DynamicModel class which is also capable of tracking dirtied fields & performing validation.
The First Dual AS3/PHP Library
Ganizor is an enterprise style system built for both the client and server side. Ganizor will allow developers on both ends to communicate and develop independently. Ganizor AS3 allows both designers and Flash developers to interact in brand new ways, with designers now having the ability to transfer designs directly to developers as both interactive and creative assets. Ganizor PHP then further allows both the Flash and Server Side developers to interact as information can now be passed and controlled via both AS3 and PHP.
The<spellcheck:*/> component provides spell checking capability for Adobe Flex 2.0 RichTextEditor and TextArea components. It's a simple replacement of the <mx:*/> RichTextEditor and TextArea components.