native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8...
Sqrat is a C++ library for Squirrel that facilitates exposing classes and other native functionality to Squirrel scripts. It models the underlying Squirrel API closely to give access to a wider range of functionality than other binding libraries. In addition to the binding library, Sqrat features a threading library and a module import library.
C++ library for archive random read access.
larra provides some simple interfaces for archive access. The main feature is that it uses the same interface for directories and archives, which allows archive-in-archive access (like .tar.gz). For file access a seekable stream interface is used.
c++/java library for thread support and other useful stuff
Description zibaldone is a c++/java library for multithread programming. Currently zibaldone provides the following functionalities: => a class named "Thread" that (likewise what happens in Java) is to be inherited to create user thread. => event communications management between threads (design pattern observer) => socket support class (both PF_LOCAL and AF_INET on Linux, AF_INET on windows) => Serial port communication support class => Timer objects => Logging facilities...
A tiny c/c++ preprocessor Library designed as a base interface for higher-level scripting languages It implements everything from the C11 Standard. TPP is written in c, but offers a c++ api for convenience. TPP Is able, to generate 25MB of preprocessed code in 8 seconds Supported compiler extensions are: - __COUNTER__ - __has_include - __BASE_FILE__ - __INCLUDE_LEVEL__ - Multi-char constants - #pragma once - #include_next - #warning - Oh who am I kidding; this supports pretty much...
c/c++ debug-mutex library
... and line information about were it is located and why it happened. The main purpose of debug_mutex is the detection of deadlocks and outputting useful information, to fix it, by telling you exactly, where the recursion happened. Debug_mutex can easily be disabled and simply used as a cross-platform mutex Library Debug_mutex can be linked statically or externally
Renderer for subtitle format SSB.
SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
"Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
A static library for TUIs ("Console GUIs")
ConGUI-Lib is a library for creating text-user-interfaces. It is written in C++, using the object-oriented paradigm, to provide an easy way to create TUIs.
A Fast and Useful C++ Library for Easier Handling of Windows API.
SGHLib Aims to be the Faster Library to Easily and Safely Access the Windows API and Other Non-Windows Extras. Contain your developments, big update incoming, which will remove all useless things, will bring more speed and templates and (maybe) a wiki.
A lightweight GUI library
FUGE is a lightweight GUI library, intended to be used primarily in games and tools for game development. Supports graphics renderer adaptation, real-time layout editing, XML serialization, color schemes. Documentation contain tutorials with examples. Available on MS Windows and Linux.
Multi-Language Wrapper Collection for the Irrlicht Engine
2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
A C++ library to load, edit and save Minecraft worlds using the beta McRegion format.
Nex Input Library (or Nex for short) is an input library for handling multiple simultaneous input devices meant for game developers. Port to UNIX-like systems using MPX is planned, giving full crossplatform support. Planned features include gamepads.
Moved to GITORIOUS: http://gitorious.org/tinythread TinyThread++ is a minimalist, portable threading library for C++. It is modeled after the current C++0x standard (draft), implementing a subset thereof, and acts as a simple replacement library for compilers that lack support for C++0x.
A C++ library of random useless functions that might make life easier. Project is basically for practice, though you might find the code useful and you could always learn from it.
EasyWindow is an objected orientated GUI Library for C++. It is very easy to use with similiar GUI structure to PureBasic. Assumes the most work of the uncomfortable WinAPI on Windows.
DFhack is a library for cross-platform access to the memory of Dwarf Fortress.
Lightweight, cross platform XML processing library for C++. Designed with efficiency and performance (in terms of both CPU and memory usage) as the top priority. Template based, supports multibyte as well as wide character encodings.