With FlexMT each flex program can be easily equipped with multi-touch operation. FlexMT supports symbolic and direct gestures like dragging, rotating or scaling and uses TUIO for touch detection. FlexMT is part of a Tabletop-Project at the FH-Trier.
A library for Flex which makes creating point and click games easier to implement. Features include inventory control, movement, item interaction, and animation support.
OpenZet framework is a client-side UI Framework that derives from Adobe Flex SDK and MicroSoft SilverLight. OpenZet framework provides enterprise level controls for UI presentation
The<spellcheck:*/> component provides spell checking capability for Adobe Flex 2.0 RichTextEditor and TextArea components. It's a simple replacement of the <mx:*/> RichTextEditor and TextArea components.
The First Dual AS3/PHP Library
Ganizor is an enterprise style system built for both the client and server side. Ganizor will allow developers on both ends to communicate and develop independently. Ganizor AS3 allows both designers and Flash developers to interact in brand new ways, with designers now having the ability to transfer designs directly to developers as both interactive and creative assets. Ganizor PHP then further allows both the Flash and Server Side developers to interact as information can now be passed and controlled via both AS3 and PHP.
Flex based 3d Panel Navigator
Flex component for 3D navigation.
Vulcan Project is Flex(Actionscript) micro-architecture
Vulcan Project is micro-architecture that are implemented the basic commands (open, close, undo / redo, copy / paste ...) and the docking-system is required for UI development. Vulcan Project is based on Flex / AIR framework.
Components to generate a flex (spark) form dynamically
Proof of concept project to investigate the potential to generate Flex forms from a dynamic (possibly externalised) source to cut development time building common form functionality. I've previously used 'control' classes to allow non technical users to configure form validation parameters in an external XML file, however the form & model still required development time. As an extension of the form class to function more like a SkinnableDataComponent the form items become 'ItemRenderers' containing typical inputs. Bi-directional binding is maintained by introducing a DynamicModel class which is also capable of tracking dirtied fields & performing validation.
Components to provide common CRUD (+search) functionality
Generic component to simplify the creation of a CRUD based cluster of forms etc with little extra configuration beyond creating the forms. The CRUDContainer component provides a dynamic menu and a set of views similar to the functionality provided by a manually created set of ButtonBar, ViewStack & NavigatorContent. The CRUDContainer however is not index based, the container wraps a selection of ActionableContainers, which simply need to be configured with a chosen 'action' and whether or not this is to be included in the dynamically created MenuBar.