An algorithm library written in plain C.
A library that collect several algorithms and data structures.
Assorted projects. General-purpose libraries for Python, C++, Scala, bash, and others. Meta-programming tools. System utilities. UI components. Web APIs. Configuration files. Benchmarks. Programming competition entries. And much more.
HX DOS extender
I'm preserving Japheth's MS-DOS extender. It features 16bit, and 32bit capabilities with the ability to run 16bit OS/2 program, and 32bit Win32 code on Vanilla MS-DOS.
Toolchain machinery for compilers, code generators, assemblers, linkers, and emulators.
This library provides an unified way to recalculate colors in order to present alternative views on images for colorblind people.
Public domain implementations of core RFC specifications for C/C++.
librfc is a C/C++ shared library containing public domain implementations of core RFC data structures and algorithms written in C++11.
Bitcache is a distributed content-addressable storage (CAS) system.
Public domain backport of the core C++11 standard library to C.
Backport of C++11's std::string and std::vector to C. Other containers such as std::list, std::map, and std::set are in the works.
A small, simple and light-weight set of definitions and functions for emulating win32 event objects in a POSIX environment (Unix, Linux and more). Please see the wiki for more info.
A public domain implementation of the C11 standard library.
Further development of the PhysX plugin for Gamestudio A8, originally created by Chris Kahler and made open source by OpGroup.
A simple dynamic library wrapper in C/C++ for Windows/Posix platforms
GSPI_Plugin is intended to provide low-profile support for run-time loading of dynamic libraries and shared objects. It runs on Windows and Posix, has both C and C++ interfaces, is contained in a single header file, and is licensed primarily under the WTFPL, with a small portion licensed under the Boost Software License.
A basic image resizing library for SDL: resize images with high quality output suitable for prerendered images. Comes in both plain C and C++ versions. Should compile and run on all platforms. Please read the header file for instructions on use!
Resize windows without halting main thread
This project provides easy-to-use code that enables the thread to continue processing while the user resizes a window by providing two simple function calls. 3/16/14: Now implements Aero's "snap" and "shake" features.
NRF24L+ 2.4GHz transceiver chip library for Microchip XC16
NRF24L+ 2.4GHz transceiver chip library for Microchip XC16. The test app is implemented with dsPIC33FJ128GP802. This is a port/adaptation of Arduino library made by J. Coliz <firstname.lastname@example.org>
A very easy-use build toolchain for ARM target on the Windows platform
This is a native windows port of GNU C Compiler (GCC) , GNU utilities for the embedded processor ARM/MIPS. Includes extensions very useful tools for build images of arm/mips targets. mini-toolchain give a more efficient, small size tools and economical way to build images for embedded systems products.It integrated with GNU utilities, GCC and other common command, very easy to use and works perfectly.
Heterogeneous cluster for acceleration of linear algebra computations
This project deals with a new concept of the heterogeneous grid for acceleration of the numerical linear algebra computing. We design this grid with respect to maximal ratio between cost and computational power. It allows a parallelization of scientific codes with minimal programming effort. We also optimize grid concept to be less sensitive to network parameters.
small and fast library dealing with signal processing
Tiny-DSP library contains c sources of a fast, tiny, portable and generic FFT (Fast Fourier transform) and inverse FFT. Supported are all power of two sizes (like 2,4,8,16,32,...) for one and two dimensional floating point arrays.
You would never be annoyed anymore.
XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
Fast cython implementation of trie data structure for Python. Development is inactive, but moved to: http://github.com/martinkozak/cytrie.
Hobbit Engine is an easy to use engine focusing on sound affected graphics. It is based on SDL and FMOD. It is module based, meaning you can make smaller executables.
Provides millisecond-precision time mimicing C's time.h
Functionality is identical to that provided by C's time.h, except with millisecond precision. Requires compiler support for int64_t and a standards-compliant runtime library. Tested only on Windows (and with MinGW), but provides a POSIX version (using well-documented POSIX APIs).
Lightweight dependency-free utf library written entirely in C. All functions, i.e. decoding, normalization, casing, and encoding, can be chained and accessed by iterators. Can easily be extended for buffer-based string implementations.