Famous mpg123 lightweight .net wrapper with sample. For use in your own .net mp3 projects. Read ID3 tags, decoder MP3 files, play them out. Really fast decoder for your managed applications. Written in .net 2.0 and c#. It is used in production environment for real-time decoding of audio stream data for http://www.videophill.com/index.php?page=streamsink
c++ interface for the Microsoft Windows API. Please note this is alpha quality software undergoing development. Developers interested in the source code are advised to check out the latest copy from the SVN repository.
Extended C Library
Why Is libxc needed? There doesn't exist a library for ANSI C99 for common data containers, such as vectors, trees, etc. There also also doesn't exist a library for common functionality, such as error reporting/logging, string functions, configuration management (reading config files), etc... The programmer working in C doesn't have anything analogous to the Boost C++ library. The extended C library is intended to make some headway into providing this functionality. To ensure unrestricted usage the libxc project is provided under the very permissive BSD license. If you need a different license then please send me a request (lelanthran at gmail) and I'll do my best to satisfy your request. What's completed? As of writing, the following libraries have been written and tested: 1. Memory accounting/tracking 2. String operations 3. Vectors 4. Trees 5. Dictionary arrays 6. Configuration management See the wiki page for more information
A small DirectInput wrapper for XNA 3.1, which allows you to use old Xbox controllers just as easily as the 360 GamePads.
High performance C++ UDP-based networking library on UDT, suitable for games or VoIP applications
Wraps the results of SQLiteConnection.GetSchema() as classes
The c# assembly returns the metadata of a sqlite database as returned by the ADO.NET adapter, System.Data.SQLite as classes. The only requirement is the System.Data.SQLite.dll available from http://system.data.sqlite.org. Its simple and easy to use. Code examples are provided with the download.
A set of useful general purpose C++ classes.
Box.NET API is an easy to use C#.NET library for interfacing with the box.net web api. Allowing you to upload & download files. Create folders and other box.net functionality.
The libraries for parsing XML-document and Section-document.
CfgLib is an library for configuration or other use. Contain these libraries: 1.CfgLib-Section parsing document based on section,example: [section] name1=value1 name2=value2 [anytitle] abcdefg=something ;... 2.CfgLib-Xml parsing document based on XML document,exsample: <abc ddef="test">something here</abc> <aaaaa ssdef="efsdsdsd" value="233" ssdf="232"/> <!--this is comment--> This library is programed in C language.
Java Api to manipulate simple on data of Matrix Type
Java Api to manipulate simple on data of Matrix Type. There is lot of usefull methods like resize, insert , remove, sort and lot of other methods. Usefull methods to manipulate with diagonals. For example you can create block diagonal matrix. There is lot of usefull methods to manipulate on mathematic matrix also, like determinant , norm , minor , cofactor , solveLienarSystem , arithmetic operations also and lot more.
An object oriented 3D graphics API on top of OpenGL
This project has moved to GitHub: https://github.com/ubershader/GLSlayer OpenGL Sanity Layer is an object-oriented 3D graphics API on top of OpenGL written in C++. It is designed not just to provide an encapsulation of OpenGL objects, but to provide a cleaner and more streamlined interface similar to Direct3D and hide some of OpenGL's weak spots such as bind-to-edit semantics, multiple stage object creation, unavailability of platform independent initialization and loading of extensions to expose features. With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
Languizer is an easy to handle Language Management System for .net
Common good, lightwight PHP5 libary
PNGSEM is SFENCE Extenson Module for support PNG files.
PNGSEM is SFENCE Extension Module which supports loading PNG files. It the futher it will support saving to PNG files too.
RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects.
Simple graphics, keyboard and mouse library with a C interface
is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
PHP Libraries to provide extra functions in an easy and conveniently. Just like Boost C++ Libraries but it's for PHP
System.Peppers is a dll targetting missing features from the .Net core framework created by Jonathan Peppers. Includes classes to make it easier to do low level operations in C#. It is the same project as http://systempeppers.codeplex.com
Unified3D is a library for Stereoscopic 3D Applications that allows applications to detect installed 3D Drives and Monitors. It also allows games to auto-create profiles in 3D Drivers.
A small wrapper for WMI networking functions
Universal PHP Framework. toKernel is a fully Object-Oriented extensible framework. By design, the framework's kernel is monolithic which brings a lot of advantages. It is NOT a loader for a mere collection of classes.
The library suitable for creation of a reports and forms in wxWidgets.
The wxReportDocument is a cross-platform software library written in C++ programming language based on wxWidgets which offers a functionality needed for creation of a print reports and forms. The created forms could be printed with librarie's internal printing support based on the wxWidget's printing framework or it can be saved to an output xml file to later use in other applications.