Object Oriented Language
Ctalk is a compact object oriented language that works closely with C. That means you can use Ctalk for GUI, network, client-server, and systems programs as well as traditional object oriented simulations. Ctalk includes a just-in-time compiler, extendable class libraries, and a compact run-time library. Written for use with GNU GCC, Ctalk supports a variety of UNIX, Linux, and OS X systems, the X Window System, and libraries like the GNU readline library, the Xft Type1, FreeType and TrueType font libraries, and the OpenGL and GLUT 3-d graphics libraries. If you want to learn more about Ctalk, you can download the tutorial as a PDF file in the Files section. Ctalk's C preprocessor, Ctpp, is also available as a separate package. To find out what's new in the latest release, check out the ReleaseNotes page of the Ctalk Wiki.
ALFOUR Programming language. Simple, safe, power, multi-platform.
A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
Extended C Library
Why Is libxc needed? There doesn't exist a library for ANSI C99 for common data containers, such as vectors, trees, etc. There also also doesn't exist a library for common functionality, such as error reporting/logging, string functions, configuration management (reading config files), etc... The programmer working in C doesn't have anything analogous to the Boost C++ library. The extended C library is intended to make some headway into providing this functionality. To ensure unrestricted usage the libxc project is provided under the very permissive BSD license. If you need a different license then please send me a request (lelanthran at gmail) and I'll do my best to satisfy your request. What's completed? As of writing, the following libraries have been written and tested: 1. Memory accounting/tracking 2. String operations 3. Vectors 4. Trees 5. Dictionary arrays 6. Configuration management See the wiki page for more information
Some Useful C-Utilities
Libcutils provides a self-contained set of fundamental routines which are essential to basically any Unix utility or daemon application written in C. The library provides fundamental data structures such as lists, hash-maps, strings and parsing functions for JSON or the typical dot-file based configuration data. The following list summarizes the currently supported functionality: * length delimited instead of NULL terminated strings * memory management based on reference counting * several list processing functions like iterators and map-reduce * support of [Ideal Hash Tries](http://infoscience.epfl.ch/record/64398/files/idealhashtrees.pdf) for highly efficient hash map data structures * parsers for [JSON](http://json.org) data and the text configuration files found in Unix system * doubly linked circular lists for reliable event queues * support for test and debugging of memory management problems such as memory leaks
An AppleScript Library, written in AppleScript, for AppleScript
The libraries for parsing XML-document and Section-document.
CfgLib is an library for configuration or other use. Contain these libraries: 1.CfgLib-Section parsing document based on section,example: [section] name1=value1 name2=value2 [anytitle] abcdefg=something ;... 2.CfgLib-Xml parsing document based on XML document,exsample: <abc ddef="test">something here</abc> <aaaaa ssdef="efsdsdsd" value="233" ssdf="232"/> <!--this is comment--> This library is programed in C language.
Core framework for Mac OS X
Cobalt Framework supports console application. Now it contains command line data representation and it's parser
FreeGLUT SFENCE Extension Module.
FreeGLUT SFENCE Extension Module allow sfence to use FreeGLUT windows and etc.
Platform Independent DotNet Helpers Library based on DotNet Standard v1.4 contains some of the useful methods and codes to make C#, VB.Net languages and other DotNet languages easier in control and development.
LibMinecraft is a C++ shared library that implements the Minecraft Classic protocol. It allows applications to talk to Minecraft servers, with a simple Client API. Keeps track of the connected world. For development of clients, bots or testing.
The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
PNGSEM is SFENCE Extenson Module for support PNG files.
PNGSEM is SFENCE Extension Module which supports loading PNG files. It the futher it will support saving to PNG files too.
C++ objective port of SFENCE dynamic library.
C++ objective port of SFENCE dynamic library.
C#/Java/C++ implementation of the Styx (9P2000) protocol for distributed systems. This protocol used by Inferno and Plan9 OSes.
add a menu easily in console application
This library is developed to allow the programmers to create and insert one or more menus in their console applications easily.
High performance C++ UDP-based networking library on UDT, suitable for games or VoIP applications
a small set of casing tools for use by all
The primary part of the casefix project is a small c library of case editing functions, the heart of which is 7 streaming case editors. Also, there are 3 functions that interface char arrays and strings to the streaming editors. So the library can modify the casing of any character, character block (word), any character string, character array, or any character stream. Currently, libcasefix only handles 7 or 8 bit character sets with some support for UTF-8. With that in mind casefix does support a number of character sets for internationalization. Also, there is a casefix command that implements the functionality of the casefix library for use at the command line.
libuformat is ANSI-C library to implement micro-format
libuformat is ANSI-C library to implement micro-format. It defines data structure for micro-format and encoder, decoder for it.