Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
Console based rcon client for minecraft servers.
Mcrcon is IPv6 compliant minecraft rcon client with bukkit coloring support. It is well suited for remote administration and to be used as part of automated server maintenance scripts. Does not trigger "IO: Broken pipe" or "IO: Connection reset" spam bug on server side. Precompiled binaries available for Windows (x86), Linux (x86) and Mac OS X (x86 / x86-64). Program is written in C99 with getopts options handler (POSIX). It compiles on all proper compilers and environments which supports POSIX and C99 (basically almost all C compiler environments). *Note that this app is still in beta stage so there might be quirks and incomplete implementations of features here and there. No major problems know at the moment.* Project github: https://github.com/Tiiffi/mcrcon
HT is a file editor/viewer/analyzer for executables. The goal is to combine the low-level functionality of a debugger and the usability of IDEs. We plan to implement all (hex-)editing features and support of the most important file formats.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
The PvPGN is a bnetd based gaming network server emulation project. It curently supports all Westwood Online clients (Tiberian Sun, Red Alert 1/2, Renegade, Emperor, NOX) and all Battle.Net clients (Diablo 1/2, Starcraft/Broodwar, Warcraft 2/3 ROC/TFT).
OpenXDK is an Open Source, Free, Legal Xbox Development Kit. OpenXDK is being developed to facilitate hobbyist and "homebrew" coding for the Microsoft Xbox and providing a free alternative to the official Microsoft XDK.
NOTE: Source code is now hosted on github at https://github.com/plutinosoft/Platinum. A cross-platform C++ library for discovering, controlling or implementing UPnP devices. Contains sample code for a UPnP AV Media Server, Media Renderer & Control Point. (Platinum is copyrighted by Plutinosoft, LLC. http://www.plutinosoft.com)
Make robots for MediaWiki-powered sites!
The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
Portable Pokémon Mini Emulator
Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
Grief - BRIEF clone
Latest BETA now available .. see README.txt for details GRIEF is a full-featured console based editor offering a wealth of facilities on multiple Unix, Windows and Mac platforms. It edits plain text files and has numerous options depending on the type of work you are doing. Based on a long standing interface, Grief is an intuitive and easy editor to both novice and seasoned developers, inheriting its clean user interface from the BRIEF family of programmers editors. Brief, BRIEF, or B.R.I.E.F., an acronym for Basic Reconfigurable Interactive Editing Facility, was a popular programmer's text editor in the 1980s and early 1990s.
THIS LIBRARY IS OUTDATED AND SHOULD NO LONGER BE USED. Please refer directly to this page to get started with DS homebrew development : http://devkitpro.org/wiki/Getting_Started PA_lib is a Nintendo DS library using libnds especially designed for easy use. No need to know much about the DS hardware, just use the prebuilt functions to set up sprites, backgrounds, use the stylus and pad, etc...
A GPU-based efficient data parallel formulation of the kNN problem
A GPU-based efficient data parallel formulation of the k-Nearest Neighbor (kNN) search problem which is a popular method for classifying objects in several fields of research, such as- pattern recognition, machine learning, bioinformatics etc.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A collection of developer tools for game-making on and for the Nintendo DS, including (but not limited to) content uploader, 2D game engine with sound, level and sprite editor.
automatic indexing for large LaTex documents
Indexmeister reads a variety of formats (.tex, .docx, .epub, and others) and suggests keywords for indexing. The included program Imbrowse provides a semi-automatic interface to rapidly add index tags to multi-file latex documents.
Support de renforcement, du nom de domaine: angosso.net. Database Environment: ADO.NET, PostgreSQL. W3C Voice, Web Services. Microsoft Xbox... Defines the ASP.NET implements to synchronously process HTTP Web requests using custom HTTP handlers.
Code Difference report
Often I have seen some Huge Maintenance Projects it is always very difficult to track the incremental files for each release and If we want to do that we need to checkout both the branches and use some UI based tool to get the diff of the files finally we end up waiting in front of the PC for a long time and do this job. In many cases we spend more than 2 hrs/day. The time increases if there are more such parallel releases and at the end of the day 1 developer does it as full time job and has zero productivity. I thought of adding value here. This just gets the diff files. Can be used for Static code analysis like PMD to do PMD only for the delta. The current status of the project is in Development". If you wish to add something please mail me.
Moved to GitHub...
Harbour Minigui (MinGW Package) ----------------------------------------------------------------------- Harbour MiniGUI (Mingw Package) includes these main components: - Harbour 3.2.0dev (r1611161510) ( https://github.com/harbour/core ) - Harbour MiniGUI extended v.16.11 ( http://hmgextended.com/home.html ) - Mingw 6.2.0 (MinGW-w64 - for 32 and 64 bit Windows Compiler Suite for Windows) ( http://sourceforge.net/projects/mingw-w64/ ) For details about the above products, please visit their respective sites. This package might be a good choice for harbour & ex-clipper programmers seeking a usable way to convert / transfer their application(s) into the windows GUI world. Try it, to see if it fits with your development environment...
MicroLua brings Lua on the Nintendo DS for easy programming
MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for µLua. µLua already benefits from an impressive collection of homebrews, from a complete and expandable MicroLua IDE to enjoyable games, produced by an active and helpful community.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Allegiance is a 3D space shooter/sim with support for up to 200 players, with distinct research paths, a dedicated commander position, RTS style 3D interface and teamwork-based gameplay style. http://en.wikipedia.org/wiki/Allegiance_(computer_game)
Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
cdi2iso is a very simple utility to convert DiscJuggler image to the standard ISO-9660 format.