Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler
A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Relational programmable database with GUI
MUIbase (Magic data BASE with User Interface) is a relational programmable database with user interface for Windows, Mac, Linux and Amiga.
A multi-format module player and library
xmp is a module player for Unix-like systems that plays over 90 mainstream and obscure module formats from Amiga, Atari, Acorn, Apple IIgs and PC, including Protracker (MOD), Scream Tracker 3 (S3M), Fast Tracker II (XM) and Impulse Tracker (IT) files.
multi-platform cross assembler for 6502/6510/65816 cpu
ACME is a free cross assembler released under the GNU GPL. It can produce code for the following processors: 6502, 6510 (including illegal opcodes), 65c02 and 65816. ACME supports the standard assembler stuff like global/local/anonymous labels, offset assembly, conditional assembly and looping assembly. It can include other source files as well as binaries while assembling. Calculations can be done in integer or float mode. Oh, and it is fast.
A fast, unobtrusive and modern cross-platform GUI toolkit. Agar fully exploits hardware acceleration where available, but also supports simple frame-buffer interfaces. Agar is stand-alone and easily portable to new platforms and graphics systems.
Cross-platform reimplementation of AMOS BASIC (runtime)
XAMOS is a cross-platform reimplementation of AMOS BASIC based on jAMOS, fully re-written in C++ with SDL libraries. Currently runtime only, however is widely compatible with jAMOS projects.
The Amiga Desktop Replacement
Scalos is a desktop replacement for the Amiga. Some of its features: 100% Workbench replacement, Undo and Redo, 64bit arithmetic, Fully multitasking, Icon imagetypes, Icon datatype system, Icon dragging is more stable, Cybergraphics and Picasso96 24bit color support, Window patterns, Optimised backgroundpatterns routine, Live updating window scrolling, Drawer windows can be iconified, Menu preferences, Application Interface (API)
MagicMenu is a menu enhancer for AmigaOS oriented operating systems. It allows to override the default look&feel of menus presented in AmigaOS and provides a user configurable way to show nice looking menus instead of the default ones...
Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
Oldschool Productions And Demo Effects
Oldschool Productions And Demo Effects in C++ for Linux, Windows, Aros and Haiku.
Adebug/Assemble is a pair of Debugger/Assembler for the MC68Xxx family running on Atari and Amiga computers. Years ago commercial product, now GPL.
Here are the libs, compiler, binary and sources for 68k amigaos GPL/BSD Software.
Servlet container extensions that help web developers write full featured Java web applications.
MUD client for use with the Discworld MUD, if it works for any other MUDs that's a bonus!
General Purpose Engine for Graphic Adventures.
Escape Towards The Unknown is a graphic adventure (like Monkey's Island) written in C with SDL support. Main feature are: brand new user command language interface; support for digitalized dialogues in many languages.
A portable/hardware independant GPL Flash decoding library, with (Linux) sample player and mozilla-plugin. Note : the project web page http://gplflash.sf.net is the real front page for this project and contains much more informations.
Watch web pages for changes. Insert the URLs of the pages (or generic files) and the program will connect to all the sites and will report the ones that have been modified since the last time you checked them. You can make some actions on changed sites.
Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo, merge, context tools. API independant. Provides many extended libs.
Standard C link library for amiga-specific gcc development
Amiga user group from Zaragoza (Spain). Developers of a GPL based encoding-library for AmigaOS and XML2Reaction/Almogavar, an expat based tool that creates C sourcecode from XML code. Various ports of open source software, AmigaOS related utilities.
Convert standard C Amiga link libraries into dynamic shared libraries.
A set of facade wrapper classes for the BSD socket API written in C++. The project aims to provide a set of classes that makes networking fast and easy by using a set of small, concise classes that are perfect for small- to medium-sized software projects
A GTK+ to Zune/MUI (Magic User Interface) wrapper library, that makes it possible, to compile GTK+ programs for AmigaOS/AROS/MorphOS without any changes to the sources. The result is a native AmigaOS/AROS/MorphOS program with a native MUI GUI. Currently there are no MorphOS/AmigaOS targets maintained.
Garshneblanker is a complete modular screen blanking package. Main goal is a port to AROS.