Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.1 a C file + a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW-gcc GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
3D Engine c++
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
GNU Rocket is an intuitive new way of controlling missiles. The project has moved to GitHub: http://github.com/rocket/rocket
Old-school 2D game engine
An old-school game engine, much like good old ID and Apogee games as Duke Nukem, Commander Keen and Biomenace, slightly inspired by Diana Gruber's "Action Arcade Adventure Set". Made with Allegro.pas and programmed in Pascal.
Windows installer development tool
NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution. Being a user's first experience with your product, a stable and reliable installer is an important component of succesful software. With NSIS you can create such installers that are capable of doing everything that is needed to setup your software. NSIS is script-based and allows you to create the logic to handle even the most complex installation tasks. Many plug-ins and scripts are already available: you can create web installers, communicate with Windows and other software components, install or update shared components and more.
The UltraModern User Interface is an new interface for NSIS 3
The UltraModern User Interface is an new interface with a style like the most recent installers for NSIS 3 (Nullsoft Scriptable Install System), the tool that allows programmers to create such installers for Windows.
An xUnit Testing Tool designed to run on the .NET Compact Framework.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
Header-only cross platform libraries
Nvwa is a collection of light-weight C++ utility files/classes/templates to ease the creation of cross-platform, high-performance, and reliable C++ applications.
Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.
TKproE is a development environment for the production of software applications written in the TCL/TK scripting language. In short, TKproE is a Graphical User Interface (GUI) for building TCL/TK programs. TKproE is, itself, written in TCL/TK.
nBloggerApi is an implementation of the BloggerAPI (http://plant.blogger.com/api/) in .NET.
CrixerSoft InstallSphex Compiler is a professional Cross-Plattaform and Open Source for the development of Installers Developed in Lazarus, Supports Win32 only for now.
A library of cross-platform C++ classes to allow communication with Freenet via FCP
Deemon Scripting Language
A rich and powerful scripting language supporting the c preprocessor, classes, exceptions, lambdas, yield functions, label, switch-statement, pointers, foreign functions, and much more. With a fully packed standard library including support for file-io, threads, atomics, pipes, math, file-system, sockets, randomization, hashing, serialization, a wide selection of emulated c/c++ headers and more, deemon provides a suitable environment for any application. Syntax is easy to read and understand and is mostly based on the common languages such as c/c++, java and python, though for those fascinated by it, reaches very deep and allows for pleasingly beautiful code to be written. If you wish to learn deemon, download any package and take a look at 'lib/tut' Note: If you've already used v100, you'll be happy to see how much deemon has grown in the five months that have passed. Keep up to date with deemon at: https://github.com/GrieferAtWork/deemon
C / C++ everything-memory debugger
Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix platform - Multithreading is supported. - Easy to use and install (just include the header and link the source). - Easily debug memory-leaks. - Easily debug dangling pointers. - Easily debug deallocation method correctness. - Easily debug array index errors (when writing past the end). - Easily profile memory usage and track down memory hawks. - Click-And-Goto-Source support for Visual Studio. - Integrated compatibility for new, new, delete, delete, malloc, calloc, realloc, free
Renderer for subtitle format SSB.
SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
InstallOptionsEx is a plug-in for NSIS designed to include extra functionality that the original InstallOptions plug-in does not have.
Game GUI Library (gameguilib) is a framework for user interfaces in games and other projects where native GUI is not used. It is zlib/libpng licensed, so you can use it for commercial purposes freely.
A model loading library written in OpenGL and C that will handle the loading of varius 3D models. Will be in the "style" of OpenGL and DevIL.
SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
The MMORPG Resource - Setup your own MMORPG server Perl, C/C#/C++, Batch, SQL, ASM, VB6, Net, Shell. GNU always. Consultas Php, Html, Java - Java Script, , Mysql, Windows (win98, xp, server2003, etc),GNU/Linux. http://www.imperium-online.com.ar/
EZirr is an extension in to the irrLicht graphical engine and the irrKlang audio engine by Nikolaus Gebhardt. It is now deprecated and development has been moved to the UADL project.