Doxygen is a JavaDoc like documentation system for C++, C, Java and IDL.
Matroska is an open standard audio/video container format. Visit our homepage at http://www.matroska.org
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
Oldschool Productions And Demo Effects
Oldschool Productions And Demo Effects in C++ for Linux, Windows, Aros and Haiku.
!!! NO LONGER MAINTAINED !!!
dbf is an easy-to-use command line tool to show and convert the content of dBASE III, IV, and 5.0 files. It reads dBASE databases and prints the content to the screen or converts it to comma-separated (*.csv) files which can be opened in Excel, Calc.
C++ cross-platform development library
J-Alice is a C++ implementation of an Alicebot clone. It can chat on console, irc and function as a mini-http server. Currently it runs on Linux, BeOS, Windows and Solaris with equal functionality.
Revival/2k is a modular BBS/suite of internet servers and a web-site management system. It consists of multiple web applications (forums, mail, login, etc), internet servers (NNTP, POP3, etc) and a Telegard/Renegade styled telnet server all interacting
Excellent macro based library to see program flow, variables, timings, errors, warnings. "Must have" for C/C++ programmers.
C++ LALR parser generator
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
CJKVInput, an enhanced branch of UNICON/CHINPUT, which is used to display/input Chinese, Japanese, Korean & Vietnamese. The main goal is to crack more better inputmethods and more features.
This is the free Developer Edition of BeOS 5 PE with updated drivers & Software. The Developers are the most important people we needed for the success of BeOS and later OpenBeOS.
A project for creating a (currently) single-user Personal Organizer for Haiku OS. The project moved to sourceforge due to possible close of BerliOS.
EBML, or Extensible Binary Meta-Language, is a simple XML like binary language for describing data in structured style. EBML was originally designed for use in the Matroska project, but the developers saw that EBML was very flexible and extensible.
GameGuts is a collection of low-level services for game development. It is not a game engine; it is a foundation on which to build an engine. A DLL with a C API, targeted at higher-level languages. Includes bindings for .NET, more to come.
GSL is aimed at providing a tool for rapid graphical programming. GSL is an object-oriented script language with graphical support. Its goal is to provide an easy way to specify worlds and at the same time enable the coding of behaviours of those worlds.
Haiku is an open-source operating system currently in development designed from the ground up for desktop computing. Inspired by the BeOS, Haiku aims to provide a computing experience that is simple yet powerful, and free of any unnecessary complexities.
Harvestman is a context aware metasearch engine which functions as a universal infromation gatherer and data mining system for the internet.
Infinite Space is a 3D game engine. Its primary features include OpenGL support, thread-based objects, integrated AI scripting, multiplayer support and broadband voice communications.
KENTROS XC programming language for business
KENTROS XC is a platform for developing applications Back-End for small and medium businesses that want to incorporate CASE methodologies, and standards of design, development and systems impletación during the software life cycle. KENTROS intended to be a powerful tool that combines the experience and safety of programming languages such as COBOL, C, and at the same time the simplicity and ease of a language such as BASIC and PASCAL. KENTROS OpenSource is a language, try to provide the highest quality of development for medium enterprises and also clean and efficient platform-oriented businesses to the data layer, completely free and available to any organization that requires automating their business processes. Copyright Rolando Fernández Benavidez 2009. GNU General Public License
Nirvana is the new approach to produce brand new alternative way to Web Browsing under BeOS/Haiku. Our main goal is bring free, fast browser which is coded in BeOS-native C++ style and utilizes proven codebase, with support for modern technologies like CS
mysdlgui is a game SDK based on SDL (www.libsdl.org) and libsigc++ (libsigc.sourceforge.net) whose main aim is to implement a powerful fully customizable GUI (with Widgets like Buttons, TextArea, Movie, ecc...)
Seguro Distributor aims the design of an efficient algorithm that allows the safe distribution of public files, i.g., executables and source code. Files are decryptable with a public key, which is generated by a private key.
Spatial Disruption is a Web based Strategy Warfare game. This project houses both Version 1(Perl, C++, and Flat text Files), and Version 2(PHP, Python, C++, and Various SQL databases). Our game already features a 2-D map, built-in alliances, and more!