SDL library for Android, including several games.
Port of SDL library to Android mobile platform. There are also several games inside the repository, along with their sources and build files. Both SDL 1.2 and 1.3/2.0 versions are supported (1.3/2.0 support is experimental) Sources are at https://github.com/pelya/commandergenius
Windows installer development tool
NSIS (Nullsoft Scriptable Install System) is a professional open source system to create Windows installers. It is designed to be as small and flexible as possible and is therefore very suitable for internet distribution. Being a user's first experience with your product, a stable and reliable installer is an important component of succesful software. With NSIS you can create such installers that are capable of doing everything that is needed to setup your software. NSIS is script-based and allows you to create the logic to handle even the most complex installation tasks. Many plug-ins and scripts are already available: you can create web installers, communicate with Windows and other software components, install or update shared components and more.
X Window System Server for Windows
Xming is the leading X Window System Server for Microsoft Windows 8/7/Vista/XP (+ server 2012/2008/2003). It is fully featured, small and fast, simple to install and because it is standalone native Microsoft Windows, easily made portable (not needing a machine-specific installation).
A project that has moved to GitHub
GLFW is an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events. It is easy to integrate into existing applications and does not lay claim to the main loop. GLFW has moved to GitHub: https://github.com/glfw
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file + header (add them to your C or C++ project) with 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW Open3D IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 / C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
Graphics primitives (line, circle, rectangle etc.) with AA support, rotozoomer and other drawing related support functions wrapped up in a C based add-on library for the Simple Direct Media (SDL) cross-platform API layer.
SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
InstallOptionsEx is a plug-in for NSIS designed to include extra functionality that the original InstallOptions plug-in does not have.
C / C++ everything-memory debugger
Warning: Older projects may have to be compiled with -DDEBUG_NEW_CONFIG_HAVE_DEPRECATED Debug_New offers the possibility of debugging memoryleaks, not only (note the "not only"; that's just one of its functions) in a <report-memory-leaks-on-shutdown> kind of way, but implemented using memory-states. - Cross platform + Cross compiler support (only utilizes the preprocessor and template-voodoo-magic for c++) - Supports C and C++ - Supports gcc and g++ - Supports pthread and any posix platform - Multithreading is supported. - Easy to use and install (just include the header and link the source). - Easily debug memory-leaks. - Easily debug dangling pointers. - Easily debug deallocation method correctness. - Easily debug array index errors (when writing past the end). - Easily profile memory usage and track down memory hawks. - Click-And-Goto-Source support for Visual Studio. - Integrated compatibility for new, new, delete, delete, malloc, calloc, realloc, free
An object-oriented script language to embed in any application
A general purpose, object-oriented script language that compiles into code for a register based virtual machine. The language is quite similar to object-oriented high-level languages like Java and C#. The library is entirely self-sufficient and ANSI C compliant. It's main purpose is to be embedded in any application to allow automation of that application through scripting. An integrated C++ binding code generator allows you to create bindings for your application's classes in seconds. The integrated HTML documentation generator allows you to create documentation for your native bindings in seconds. The project is released under the zlib/libpng license. It has been in development for over 10 years and offers some powerful features. Extensive information, documentation, articles and code examples can be found at the developer blog.
Simple DirectMedia Layer 2.0 port for AmigaOS 4
*** Development is moving to here: https://github.com/AmigaPorts/sdl2-amigaos4 *** This is a port of SDL 2.0 for AmigaOS 4. Some parts were recycled from older SDL 1.2 port for AmigaOS 4, such as audio and joystick code. Features: - Based on version 2.0.7 - 2D renderers: compositing, OpenGL (MiniGL) and software - OpenGL 1.x context using MiniGL - OpenGL ES 2.0 context (beta)
A tiny c/c++ preprocessor Library designed as a base interface for higher-level scripting languages It implements everything from the C11 Standard. TPP is written in c, but offers a c++ api for convenience. TPP Is able, to generate 25MB of preprocessed code in 8 seconds Supported compiler extensions are: - __COUNTER__ - __has_include - __BASE_FILE__ - __INCLUDE_LEVEL__ - Multi-char constants - #pragma once - #include_next - #warning - Oh who am I kidding; this supports pretty much everything. - If a pp-extension isn't supported and isn't on the todo-list, tell me about it New extensions include: - __TPP_COUNTER - __TPP_RANDOM - __TPP_EVAL - __TPP_LOAD_FILE
Deemon Scripting Language
A rich and powerful scripting language supporting the c preprocessor, classes, exceptions, lambdas, yield functions, label, switch-statement, pointers, foreign functions, and much more. With a fully packed standard library including support for file-io, threads, atomics, pipes, math, file-system, sockets, randomization, hashing, serialization, a wide selection of emulated c/c++ headers and more, deemon provides a suitable environment for any application. Syntax is easy to read and understand and is mostly based on the common languages such as c/c++, java and python, though for those fascinated by it, reaches very deep and allows for pleasingly beautiful code to be written. If you wish to learn deemon, download any package and take a look at 'lib/tut' Note: If you've already used v100, you'll be happy to see how much deemon has grown in the five months that have passed. Keep up to date with deemon at: https://github.com/GrieferAtWork/deemon