SIMD-accelerated libjpeg-compatible JPEG codec library
libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals that of proprietary high-speed JPEG codecs. libjpeg-turbo implements both the traditional libjpeg API as well as the less powerful but more straightforward TurboJPEG API. libjpeg-turbo also features colorspace extensions that allow it to compress from/decompress to 32-bit and big-endian pixel buffers (RGBX, XBGR, etc.), as well as a full-featured Java interface.
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
Open-source, free, multi-platform BASIC compiler, with syntax similar MS-QuickBASIC (including the GFX statements), that adds new features such as pointers, unsigned data types, inline assembly, a pre-processor and many others.
FLAC is a free lossless compressed audio format which supports streaming and archival. The FLAC project maintains the format and provides a reference encoder/decoder and input plugins for several popular audio players.
The Open On-Chip Debugger
The "Open On-Chip Debugger" provides JTAG/SWD access from GDB (or directly with TCL scripts) to processors with ARM and MIPS based cores. See website for full list of supported targets.
CLISP is a portable ANSI Common Lisp implementation and development environment by Bruno Haible. Interpreter, compiler, debugger, CLOS, MOP, FFI, Unicode, sockets, CLX. UI in English, German, French, Spanish, Dutch, Russian, and Danish.
libmng -THE reference library for reading, displaying, writing and examining Multiple-Image Network Graphics. MNG is the animation extension to the popular PNG image-format.
Udis86 is an easy-to-use minimalistic disassembler library for the x86 and x86-64 instruction set architectures. The primary intent of the design and development of udis86 is to aid software development projects that entail binary code analysis.
Syllable Desktop is a complete operating system that is easy to use, powerful, lightweight and extraordinarily fast and responsive. It has its own kernel, filesystem, GUI and applications. Syllable Server is a matching small and efficient Linux server.
a very fast full system simulator
SkyEye is a very fast full system simulator which takes llvm as IR of dynmic compiled framework.. It can simulate series ARM, Coldfire,Mips, Powerpc, Sparc, x86, TI DSP and Blackfin DSP Processor. Also can simulate multicore system by the multicore of host. The commercial support is provided by DigiProto Co. (http://www.digiproto.com)
A light desktop environment for UNIX operating systems.
EDE is fast desktop environment with familiar look and feel. It should work fine on slower computers too.
JWasm is a Masm-compatible assembler. It supports 16-, 32- and 64-bit code, instructions up to AVX and various output formats. It's written in C.
The goal of the project is now to develop a user library called libpfm4 to help setup performance events for use with the perf_events Linux kernel interface. The development of the perfmon kernel subsystem, libpfm and pfmon has now stopped.
The NASMX Project is a collection of macros, includes and examples, which are meant to help NASM programmers develop 32-bit and 64-bit BSD, Linux, Windows, and XBOX software in a fraction of the time it normally takes.
z390 Portable Mainframe Assembler and Emulator
z390 Portable Mainframe Assembler and Emulator
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
COBOL compiler for the PC x86-32 platform.
An open source COBOL compiler for the PC x86-32 platform. Generates GNU assembler and requires GCC to produce a binary. Supports Linux, BSD and MinGW 32 bit platforms.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
This project maintains the Linux Console tools, which include utilities to test and configure joysticks, connect legacy devices to the kernel's input subsystem (providing support for serial mice, touchscreens etc.), and test the input event layer.
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.
A disassembler for the linux platform. Currently this supports x86 ELF files assumed to be written in C and output to intel- syntax assembly language; however the design is modular and replacements for any of these can be written.
wsdlpull is an efficient and powerful command line utility for dynamic inspection and invocation of WSDL web services.It provides a C++ library with dynamic WSDL invocation API,WSDL parser,Schema parser and Validator and an xmlpull Parser/Serializer.
BitVisor is a tiny hypervisor initially designed for mediating I/O access from a single guest OS. Its implementation is mature enough to run Windows and Linux, and can be used as a generic platform for various research and development projects.
The GNU Prolog native compiler
GNU Prolog is a free implementation (under GPL) of the logic programming language PROLOG. It can compile to native machine code which is extremely fast in execution. Another feature is the included constraint solver.
Pattern-based multi/many-core parallel programming framework
FastFlow is a C/C++ programming framework supporting the development of pattern-based parallel programs on multi/many-core, GPUs and distributed platforms. FastFlow run-time is built upon non-blocking threads and lock-free queues. Thanks to its very efficient CAS-free communication/synchronization support (e.g. few clock cycles core-to-core latency), FastFlow effectively supports the exploitation of fine grain parallelism, e.g. parallel codes managing very high frequency streams on commodity multi-core. FastFlow works on x86, x86_64, PPC, ARM, and Linux, Mac and Win XP/7. From Jan 1, 2018 code development migrated on GitHub at https://github.com/fastflow/fastflow