A lightweight, high-level, and object-oriented scripting language.
USL is an object-oriented scripting language written in C++ and compiled to run on both Linux and Windows operating systems. Without a script, USL is a programmable command-line shell and interactive interpreter. USL is for general purpose scripting locally.
Scheme-Like Object-Oriented Programming Language
The language SLOOP is an attempt to incorporate the object-oriented paradigm into the minimalistic functional programming language Scheme.
OpenSource Brainfuck Interpreter
This Brainfuck interpreter is a result of one day work. It's been made just for fun so it isn't the best, fastest or safest interpreter ever made.
Game creation engine with built-in BASIC interpreter.
"The Engine" is a game creation engine with built-in classic type BASIC interpreter (as known from old 8-bit computers), screen editor and full-screen editor, using OpenGL and SDL (currently POSIX only, but portable, in principle). It is aimed at game developers with little spare time, and tries to reduce program size with powerful commands that takes as much coding effort off the shoulders of the developer as humanly possible. The BASIC interpreter supports only labels, not line numbers, and the program is written with the built-in editor. Interpreter and graphics engine run in parallel, in separate threads, and hence interpreter speed is not an issue. The interpreter is not chiefly designed for speed, but for comfortable development. The editor and command screen use a custom 8 x 8 font on a 64x16 character text display. There are currently three switchable screens: Game screen, Output/Command screen, and Editor screen.
A BASIC Language Interpreter for Embedded Apps
DaddyBASIC was developed in order to provide a means to provide my young boys with a pathway into embedded programming. As of this writing, DaddyBASIC runs on the STM32F103R device, and also can compile and run on a Linux target.
Lightweight scripting language written in C++
SilverScript is a new, platform-independent scripting language that can be used to script events in games and other applications. It is designed to be simple and easy to learn. Its API is written in object-oriented C++.
Jim is a small footprint implementation of the Tcl programming language. It can be used to make an application scriptable or to have a real language as configuration file. Jim is 14k lines of code, so can be added directly inside applications.
LEA is an interpreter written in Java using ANTLR of a spanish pseudocode-like language of the same name.
A very high level Python Wrapper that exposes the Python/C api in an object oriented, easy to use manner. This library is designed to be lightweight, cross platform, and compatible with SWIG generated libraries.
Perform dynamic tunings for realtime music.
Mutabor is a Program that allows performing and composing microtonal music using a normal MIDI keybord. But it's powerful description language is intended to allow permanent retunings and tuning logics in to describ, what's actually goes on.
A full featured programming language designed for writing dialogue and scripting in games with interactive stories.
MicroOpal is a small MicroOpal-Compiler written in Opal
Small programming langage easy to embed
Basic Interpreter is a small programming langage easy to embed in bigger programs to perform calculations.
Programming language for artificial intelligence
LPIA is an interpreted symbolic functional language with multi-process capabilities and predefined pattern matching. It is inspired by combinatory logic, lambda calculus, Scheme and Forth. LPIA est un langage symbolique fonctionnel interprété avec des possibilités multi-processus et un filtrage prédéfini. Il est inspiré par la logique combinatoire, le lambda calcul, Scheme et Forth.
Emulator of the ancient 8 bit microprocessor SC/MP 2
Emulator of the ancient 8 bit microprocessor ISP-8A 500D/600D or more common "SC/MP" from National Semiconductor. The download contains all sources plus an executable Java Jar file to start right away. Some SC/MP hex dump examples are provided in directory "/etc" as well. The download also contains unit tests and some helping documentation (also in /etc). You may slow down the CPU operations, displaying the CPUs status register as LEDs, to watch the CPU working with its registers. The emulator also contains a VDU (video display unit) output / ASCII input simulation. There are some demos in /etc. And have a look to the NIBL / TINY BASIC interpreter in the TINYBASIC folder, most of the code is over 40 years old! The C cross-compiler, written in Java, directly compiles C Code into SC/MP machine code. It follows the classical LL(1) recursive-descent approach and makes usage of the emulator math and I/O libraries. Have fun, Theo Heinrichs
Enseñanza programación estructurada concurrente español inicial
DaVinci Concurrente es un lenguaje orientado a la enseñanza de la programación estructurada para fortalecer los cimientos base de su aprendizaje, tanto en la etapa inicial de la programación secuencial como en la introducción a los conceptos básicos de la programación concurrente. Permite la visualización de la ejecución a través de una ciudad en la cual se puede controlar uno o más robots. Cada robot puede realizar diferentes acciones (por ejemplo tomar flores en la intersección que se encuentra).
A development of David Daniels Brandy Basic
Napoleon Brandy is development of David Daniels Brandy basic, an interpreter for BBC Basic (or Basic V), This project can not claim ANSI C compliance as Brandy Basic did, but supports Graphics for the platforms implemented. OS currently supported are Win32 and DOS. Currently a preview release as it is functionally incomplete.
Brainfuck, brainloller and braincopter interpreter
Semester project for BI-PYT subject (Programming in Python).
This is an interpreted programming language that is designed to teach young children the fundamentals of programming, hiding away from students the complex concepts of programming, such as parentheses, quotes, data types, arrays, while allowing them to understand the basic concepts of programming, and, move to a more advanced language. It also serves as an exapmle on how to create an interpreter with QBASIC. The interpreter is written in QBASIC, and is licensed under the GNU GPLv2. About the unixname: The "shortname" of the project was a typo, but it was too late when I actually realised it. Features that still need to be implemented: Boolean expressions (IF) (If I ever find a flexible way to implement them, because you can't parse user input to a boolean command in QBASIC, without using a dynamically changed BAS file, which is going to fail if using it compilled) The source code should be compiled with either QB64, QuickBASIC or freeBASIC (with the -lang qb switch enabled
The goal of this project is provide a OpenSource (LGPL) implementation of the Trac 2001 programming language. Please visit the TRAC Foundation website at http://www.tracfoundation.org/ for additional information.
Generic Virtual Machine is embeddable JavaVM for C/C++ projects (mostly Win32). Based on Super Waba JavaVM but with very big changes for optimization and usability.
This is a project to develop tools for the MOUSE programming language and to encourage its use as an experimental and teaching language.
Mirror is a full featured object oriented programming language. In Mirror all programmatic entities are first class objects, actions are performed by sending messages to objects ala Smalltalk, and binding is dynamic and performed at runtime.