wspacegen is an interactive IDE for programing with whitespace (http://compsoc.dur.ac.uk/whitespace/). So it's possible to create .ws code relative easily and debug it as well. But attention, you'll addicted to it (-:
Building a FORTH in C for practice.
C language implementation of my BIF 6809 variant of fig-FORTH. May be interesting to programmers with C background who want to understand the high-level version of the low-level of FORTH. Those requiring a fully functioning FORTH may look elsewhere. (The releases are usually out of date. Best to browse the code repository and download the latest snapshot.) (I am now mirroring the project at http://sourceforge.jp/projects/bif-c/, to make it more accessible to Japanese associates who might be interested.)
bigFORTH is a native code Forth for x86 processors. MINOS is a portable GUI library for X11 and Win32, written in object oriented Forth, and includes the form editor Theseus.
Converts Coldfusion (cfml) templates into PHP scripts.
guiForth is a customized version of pForth that provides bindings to the FLTK library. The initial goal is to create a software development system for the Agenda VR3 PDA, but guiForth should be portable to any platform that has FLTK.
nbasic - bytecode compiler+vm for middle level programming language, like basic. nbs - small and fast C-coded object orientated basic (compiler+vm) for embeded applications. Purpose: scripting support for C/C++ project.
Information about this project has moved to http://labix.org/python-bz2
Spar is a math-oriented scripting language. It is simple, clean, and extensible.
SWLPC is both a stand alone scripting (interpreted) language and MUD programming language derived from LPC.
1664 macro assembler, simulator, console debugger, interpreter (host system calls.)
A graphical MUD server, running LPC scripts, using Sierra AGI-like graphics.
Script language independent library for calling functions out of script files with other PLs like C/C++. This should be possible, using only some few functions as interface.
AlsaPlayer-Python is a set of python bindings. It allows you to write custom interfaces for AlsaPlayer using the full power of the Python language. Also provided is a Python module to control AlsaPlayer from external programs.
A brainf*ck module for the Apache Webserver.
Aptilis is a very simple - yet powerful - scripting language, especially developed for the web. The syntax resembles Basic.
An interpreter for the Argh! esoteric programming language in wxHaskell. The program allows one to load, edit, save, validate and run Argh! programs. It currently supports all commands except 'e' and 'E'. Documented using Haddock.
Arrow - The Open Source Interpreter
A simple XML taglib processor. It reads in an XML document and, based on XML namespaces, chooses a library to handle the part of the XML tree within that namespace. The result is a new XML document.
The main goal of BASIC foundry on SourceForge is to gather all developers that works something related to BASIC programming language in order to help creation of fast, stable, cross-platform, OPEN SOURCE BASIC compiler.
BESEN is an acronym for "Bero's EcmaScript Engine", and it is a complete ECMAScript Fifth Edition Implemention in Object Pascal, which is compilable with Delphi >=7 and FreePascal >= 2.5.1 (2.4.0 only inoffically). Moved to Google Code http://code.google.com/p/besen/
On the fly interpreter for the Brainf*ck language. Written in C++.
BNF Parser - set of Delphi components that are capable of parsing any text using tokens defined in a modified "Backus Naur Form" notation.
A set of library for C++ and a programming language
This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
Bacus FP interpreter & learning tools
the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.