A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
A Graphical Developement Environment based on a Basic Interpreter with object extensions.
A Logo interpreter and programming environment specialized for schools
A Logo interpreter and programming environment specialized for schools. It is a revised version of XLogo, published on http://xlogo.tuxfamily.org/. The Logo dialect is almost the same as Xlogo's, but some Logo commands were reimplemented to fit with the new programming environment and workspace. Some commands which were buggy in the original XLogo have been fixed. The interpreter works now more efficient due to the usage of more suitable data structures. The output of turtle graphics is now smoother and more appealing due to different rendering settings. Various features have been added to support better user experience and satisfaction in schools. @Translations: The new GUI parts are available in * English * German * French * Italian If you would like to make the application available in your language and if you would like to contribute, please contact us. * * * * * * * * * * * News * * * * * * * * * * The X4S Manual is now available on the files page.