IUP is a portable toolkit for building graphical user interfaces. It offers a configuration API in three basic languages: C, Lua and LED. IUP purpose is to allow a program to be executed in different systems without any modification.
Utility libraries for working with OpenGL.
The Unofficial OpenGL SDK is a collection of utility libraries designed to make it easy to learn the exciting world of 3D programming with the OpenGL library. This project is not associated with The Khronos Group.
Open source and free library in 'C' programming language for work with NMEA protocol. Small and easy to use. The library build on different compilers under different platforms (see below). The code was tested in real projects. Just download and try...
CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
The Adobe Source Libraries (ASL) are a collection of C++ libraries building foundation technology to allow the construction of commercial applications by assembling generic algorithms through declarative descriptions.
C++ framework for application of any type of evolutionary computation.
ECF is a framework intended for application of any type of evolutionary computation (GA/GP, DE, Clonalg, ES, PSO, ABC, GAn, local search...). It offers simplicity for the end-user (parameterless usage, tutorial) and customization for experienced EC practicioners.
This is an ongoing attempt to produce a set of libraries for C compilers used to generate code for low-resource microcontrollers, initially Microchip PIC devices and Hi-Tech's PICC Lite compiler. The code is adaptable to other compilers and devices.
Build Cross-platform Applications
Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
Lightweight PHP framework
Webiness is lightweight PHP framework based on MVC design pattern. It has a very straightforward installation process that requires only a minimal configuration, so it can save you a lot of hassle. Also, it canbe an ideal choice if you want to avoid PHP version conflict, as it works on all PHP versions from 5.3. Webiness extensively uses the lazy loading technique so, in most cases, it is faster then other frameworks. It can be used for rapid prototyping of web applications. Webiness is integrated with jQuery, and it comes with a set of AJAX-enabled features and his own light CSS framework for frontend development. Trying to be secure, it has integrated authetification and authorization module, RBAC user interface, sessions expire feature, input validation, CSRF protection, SQL injection prevention and other security features.
BlockIt provides a Python framework to scan and parse a program file into constituent nested blocks, however defined, forming a block tree of your code and can be used as a mechanism to "extend" in some sense, the underlying programming language.
A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
Aspose for Spring.Java provides Aspose API samples for Spring.Java.
Aspose for Spring.Java provides usage samples / sourcecodes for the demonstration of Aspose API for Java by extending famous Spring Java PetClinic Sample Web Application. This extension of "Spring Java PetClinic Sample Web Application" also shows the Integration of Aspose APIs with Spring MVC, JSP and Maven Project. Latest Release: v1.1
A proven and powerful open source framework for rapid application development in Adobe Flash 9 and AIR using ActionScript 3.0.
Channel is a C++ framework for distributed message passing and event dispatching, configurable with its components (msg ids,routing algorithms...) as template parameters. As a namespace shared by peer threads, channel supports scope control and filtering
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
An Open Source C# library with advanced implementation of common design patterns, data access patterns, configuration management etc.
A lightweight C++ component platform for soft real-time systems.
Daabli is a simple cross-platform serialization framework for C++.
We are re-constructing the source tree, coming soon...
We are re-constructing the source tree, coming soon...
This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
A code generator and framework that makes it simple to use C++ code in Erlang. 1) Add "@erl-export" comments to your classes and methods 2) Run the erl++ code gen script, a new erlang module is produced 3) Bingo! You can now call C++ from Erlang