A cross-platform GUI library
wxWidgets is a C++ library that lets developers create applications for Windows, Mac OS X, Linux and other platforms with a single code base. It has popular language bindings for Python, Perl, Ruby and many other languages, and unlike other cross-platform toolkits, wxWidgets gives applications a truly native look and feel because it uses the platform's native API rather than emulating the GUI. It's also extensive, free, open-source and mature.
Allows editing of any size file in hexadecimal, decimal and ASCII. A great tool that allows you to edit and analyze the contents for either the data or resource fork of any type of file. 68K, PPC and Carbon run on MacOS 7-9 and X.
This project has been moved to https://github.com/rhcad/x3c .
[ Moved to https://github.com/rhcad/x3c ] x3c is designed as a plugin-framework that uses C++ and STL. This framework has many frequently-used and lightweight plugins. x3c can be used to easily develop plugins and applications for multiple platforms.
Heterogeneous Software Development Accelerated
LAMA is a framework for developing hardware-independent, high performance code for heterogeneous computing systems. It facilitates the development of fast and scalable software that can be deployed on nearly every type of system with a single code base. By using LAMA for their application, software developers benefit from higher productivity and stay up to date with the latest hardware innovations, both leading to shorter time-to-market. The framework supports multiple target platforms within a distributed heterogeneous environment. It offers optimized device code on the backend side, high scalability through latency hiding and asynchronous execution across multiple nodes. LAMA's modular and extensible software design supports the developer on several levels, regardless of whether writing his own portable code with the Heterogeneous Computing Development Kit or using prepared functionality from the Linear Algebra Package, the user always gains high productivity and maximum performance.
The goal of this project is to provide a plasticity SDK, i.e. to allow developpers to create UIs that can be displayed on the fly on various devices (other PCs, PDAs, cell phones...).
Set of cross-platform c++ frameworks including database API, XML support, abstracted database backends, report-writer, forms interface and graphing.
High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
Cross-platform/Cross-language (C++, .NET/Mono, PHP...) application framework. Libraries: [ UTillyty.Omnibus ] [ . (general) .DA (Data Access) .Net (Networking) .UI (User Interface) .UI.WF (Windows Forms UI) ] TrinacriaPDF (c# pdf printing)