Make robots for MediaWiki-powered sites!
The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
Project E is a lightweight, multithreading 2D game engine with a fast and simple scripting language.
LibXP is a cross platform library which allows the easy development of cross platform applications. While it's main target is GUI applications, it is also suited at other types.
Mimicware is a high-level cross-platform, multimedia engine. It has been used in multiple commercial video game releases, and has been in active development at Funavision, Inc., since 2008. Mimicware is available under the Apache 2.0 license.
A place for crazy ideas and experimentation with game development related systems. Nothing useful done yet! :)
NModule is an extensible plug-in framework for the .NET framework. It is an abstraction layer on top of the reflection API. It uses roles (defined by the application) to determine how to use a module.
The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
A cross-platform graphics engine initially for XNA, Managed DirectX and Symbian OS games development. The engine is a 2D sprite engine that allows the use of 'layered' sprites, pre-calculated sprite paths and automated animation.
A project to develop a library or set of libraries for extending the XNA Content Pipeline by way of custom content importers and processors. The project aims to develop content importers for as many file formats as possible.