Proetus is a .NET persistence framework. Once saved objects can be queried, retrieved, updated, and deleted. Adapters exist, both local and over a web service, to save objects to Microsoft® SQL Server, SQLite, MSMQ, and XML.
C++ cross plattform functional block programming
With the help of the ProgramNet the user can develop plug-ins(called units) which can be connected with other units forming a net. The net has a form of a flow diagram. The resulted net can be executed in the ProgramNet for testing purposes or independently in the target platform as a final release. In order to execute a net the ProgramNet uses the kernel. The kernel executes automatically each unit in a separate thread and manages the data exchange between the units.
All-In-One PyGI/PyGObject for Windows Installer
Cross-platform python dynamic bindings of GObject-based libraries for Windows 32-bit and 64-bit.
MSVC 2013 Builds of Python for Windows
This project contains MSVC 2013 builds of CPython. Please note that these builds are NOT official and are not officially supported. Use at your own risk! Basic support will be given in the tickets area.
GUI Library for Delphi
QUICK, which stands for Quick User Interface Construction Kit, is a Delphi library which aims at accelerating the development of graphical user interfaces as well as giving developers the possibility to create beautiful GUI's for their software.
Alternative builds of Qt framework and Qt Creator.
PROJECT CLOSED! Alternative builds of Qt framework and Qt Creator for Windows x86 and x86-64. Multiple compilers: - MinGW (sjlj, seh, dw2 exception handling, posix threading), - Microsoft Visual C++ 2010, 2012, 2013. Additional components: - OpenSSL, - MySQL client, - PostgreSQL client.
A multimedia framework based on Qt and FFmpeg
QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
Qt Application Frameworks
A DirectX based graphics/physics engine
As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
The Realejo Framework Project - A C++/SDL/OpenGL Framework
SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
Scheme-Like Object-Oriented Programming Language
The language SLOOP is an attempt to incorporate the object-oriented paradigm into the minimalistic functional programming language Scheme.
Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
Object oriented frameworks - PowerBuilder, PowerServer & InfoMaker!
by Chris Pollach (http://chrispollach.blogspot.ca) A fully integrated "object oriented" set of Classes for the following products: PowerBuilder, PowerServer Web / Mobile & Web Services, The frameworks greatly enhance the development process making the PowerBuilder / PowerServer developer significantly more productive! License: https://sourceforge.net/projects/stdfndclass/files/License => Updated version of the STD "Integrated" framework 2017R3 (build 2017.3.0.90) was released to production on 2017-12-10. https://sourceforge.net/projects/stdfndclass/files/FrameWork/Integrated/ => Updated version of the STD "Web Service" framework 2017R2 (build 2017.2.0.65) was released to production on 2017-07-07. https://sourceforge.net/projects/stdfndclass/files/FrameWork/WebService/ => Updated version of the STD "Order Entry" example application 2017R2 (build 2017.2.0.230) was released on 2017-12-10. https://sourceforge.net/projects/stdfndclass/files/Applications/PowerBuilder
The Software Testing Automation Framework (STAF) is a framework designed to improve the level of reuse and automation in test cases and test environments. The goal of STAF is to provide a complete end-to-end automation solution for testers.
Another OpenGL Game Framework for Windows
The purpose of this project is to provide a means to the most bang with the least amount of effort from the end user. At the same time, the system is structured as a gateway to a many number of mini games accessible from a single launch point while sharing components that are common to all.
Simple graphics, keyboard and mouse library with a C interface
is a collection of ultra-simple routines I've found useful for making small interactive graphics applications. === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
C++ production ready implementation of Scott Seely's Simple SOAP RPC code. OS neutral, HTTP transport, XML validation, envelope parsing, RPC dispatching, extendable data types, fault generation and a extendable test suite useful for release validation. Now builds on newer versions of Linux.
This is a C# framework developed in Softbyte company to aid in the generation of HTML tables. This framework aims to generate HTML tables, allowing the content created is subsequently used for any purpose that involves HTML. Send emails, generate pdf reports .. The motivation for creating this framework was the high cost to purchase tools that would enable the generation of PDF reports. Because of this, it was decided to generate html tables and then perform the conversion to a document. If you want more information, go to a "Wiki".
StreamLogger is a modern C++ logging library
More details on: http://spore.sodgeit.de/sporeblog-streamloggerEN.html
Native C++ port of .Net Framework on Windows, macOS and Linux.
Native C++ port of .Net Framework on Windows, macOS and Linux (WinForms included). The Switch framework is... • a collection of native C++ classes libraries, similar to the .NET Framework; • written in efficient, modern C++14; • and highly portable and available on many different platforms; Github sources : git clone https://github.com/gammasoft71/Switch Switch Reference Guide : https://gammasoft71.github.io/Switch-doc/ Download and Install Switch : Before running examples you must download and install Switch. To download and install it read https://gammasoft71.wixsite.com/switch/downloads page or https://github.com/gammasoft71/Switch/blob/master/docs/Downloads.md file. Development status : https://github.com/gammasoft71/Switch/blob/master/docs/SwitchStatus.md More informations : https://gammasoft71.wixsite.com/switch
XNA based game engine completely written in c#
UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development! Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates. Chances are that by downloading a release you will get a rather old copy.
Lazarus template application project with full localization
Lazarus template application project with full localization. It took me quite some time to create a fully featured application project that could set the language from the system but also had the capability to set the language live from the application itself. Templating is good. It saves time because you don't have to reinvent the wheel and it prevents bugs because what you already have is probably already tested. See /help/index.html or the wiki page for further information. TFK If you like my work please buy me a beer (or a carbonated beverage): http://sourceforge.net/donate/?user_id=2081648 BTC: 1ETYQRoTecjJi6AAeGYf129VU4oAuYGJiF LTC: LWeGdQG5YFfycDojL38nnZ79woVSAQpb2Q FTC: 712S2uiERgVBEjjmDpJUNNuT7T1nX6WXAY What's Lazarus? http://lazarus.freepascal.org Tags: lazarus application project template multi-language multi-platform language platform localization inteernationalization delphi object-pascal free pascal
A complete framework for creating scripts for yout tools.
With this framework you will be able to create a Tool-Script based enviroment for maximizing productivity and security. For more information on usage, visit the web site.