C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
Java to C++ porting framework
polyglot language framework to analyze genetic data
universal multi-platform light-weigth extensible scripting framework
A small footprint scripting framework including Squirrel VM (scripting language), SQLite (database enginge), and FLTK (graphical interface). Extensible via binary plugins (DLL, SO, DYLIB) or pre-compiled scripts. Framework behavior can completely changed to run GUI application (default, listener pattern), games (using game loops), or server services (SOAP, REST, etc).
ContRap is a free symbolic C/C++ rapid software prototyping toolkit.
A C++ port of Fuzzy Engine for Java in a form of a library. The Fuzzy Engine is a Fuzzy Logic implementation, which can be used, for instance, to create fuzzy controllers. See also: http://sf.net/projects/fuzzyengine for an updated version for Java.
A collection of useful programs and library routines for aiding the programming process. Includes a library for portable programming (libwfptk), with bindings in C and C++.
C++ Framework for slot machine games
GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps...
Miscellaneous C++ programming library
Fixed-length Arithmetic-types library
MathX is a fixed-length arithmetic-types written in pure c++ templates. The goal is to provide signed-integer, unsigned-integer, IEEE-754 float-point and fixed-point types, all with specific number of bits. To this moment, only signed-integer and unsigned-integer are completed for little-endain architecture. Any compiler that support c++03 or c++11 can successfully compile MathX. Refer to README for more information.
This project develops an open source editor for Clavia Nord Modular and Micro Modular synthesizers.
Utility libraries for working with OpenGL.
The Unofficial OpenGL SDK is a collection of utility libraries designed to make it easy to learn the exciting world of 3D programming with the OpenGL library. This project is not associated with The Khronos Group.
Cross platform 2D game creation framework with Python bindings
FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
Grayscale and binary image processing library for Qt.
LibAndria is a library of classes, functions, and macros, primarily based on smart pointers, and organized into 'packages'. Since v3, all dependencies are internal, C++ standard, SDL, or optional.
Instigate GUI Toolkit is an Abstraction for multiple GUI Toolkits allowing to write single GUI code which can run on multiple platforms and with multiple GUI back-ends. Now it supports QT and gtkmm back-ends on Linux. Work on GTK+ and EWL is ongoing.
LibSylph is a cross-platform C++ basic utility and data processing library. It has classes and methods that facilitate reading, writing, processing and sharing data in various kinds of formats.
Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
Hashing and spatial concurrency library.
AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids. AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will...
A C++ based framework for highly object-oriented cross-platform programming. Includes Thread, Processes,Filesystem access,GUI, etc. plus a set of generic utilities like Strings,Data structures,advanced debugging tools, etc.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
GC++ is a small portable tracing mark-and-sweep garbage collection library for C++. It requires a standards-conforming C++ compiler and pthreads support.
The Conglomerate Project is an attempt at creating useful libraries to be used with OGRE (Object-Oriented Graphics Rendering Engine).
A high-performance C++ cache library implementing O(1) LRU and LFU.
PerfCache is an API that allows for creation and management of a memory cache. It includes basic cache operations (insert and retrieve), replacement policies, and expiration. Cache entry keys are strings of bytes, and data items are arrays of bytes. Variable length keys and data are supported. The cache itself is implemented as an array. The cache infrastructure includes a directory, mapping cache entry keys to cache array indices, and a sub-system for handling cache entry replacement...