Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
After a program has been thrown into the world in binary form, it can boomerang back as source code. The Boomerang reverse engineering framework is the first general native executable decompiler available to the public.
DUMA (Detect Unintended Memory Access) is a multi-platform memory debugging library. It can detect memory leaks and buffer overruns (or underruns) in a malloc() / new memory buffer. DUMA is a fork of Bruce Perens' Electric Fence library.
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
The MSX emulator that aims for perfection. NOTE: this project moved to GitHub. The content of this project page is frozen and will not be updated. The project is alive and kicking, though! Check out our website for the new project pages.
Virtual T is a TRS-80 Model 100/102/200 emulator that runs on Windows, Linux, and Macintosh. The goal of Virtual T is to provide 100% hardware emulation so any existing programs will run. It also adds powerful development and debugging tools.
Camelia is an IDE for OCaml designed with students and new users in mind. It sports syntax highlighting, tool-tip type checking, clickable error explanations, an integrated debugger, and more.
A cross-platform wxWindows class for running Ghostscript and manipulating the image it produces, plus an IDE/debugger for developing programs written in PostScript. For a PostScript debugger, there is now also an Eclipse plug-in - see http://thomas-fritsch.github.io/psdt/
Brainfuck Studio is an IDE for the Brainfuck programming language consisting of a text editor, a compiler as well as a debugger.
Complete IDE for small MCU included: - Editor with colorising syntax - C compiler - Assembler - Debugger - Simulator - Hardware emulator Target MCU: 80C51 family
CDSChecker is tool for finding concurrency bugs in C11/C++11 atomics.
CDSChecker is a stateless model checker for C11/C++11 atomics. It should work on Linux and Mac OS X.
Graphical interface to gdb
Code Medic provides an elegant, graphical interface to gdb's most important features and integrates with Code Crusader. FAQ: https://github.com/jafl/jx_application_framework/tree/master/programs/code_medic#readme ChangeLog: http://codemedic.sourceforge.net/ChangeLog.html
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
Tho goal of this project is to provide an integrated development environment for developing (x)Harbour applications on various platforms.
LLVM is a unique compiler infrastructure designed for the optimization of programs from arbitrary programming languages. Compilation in C and C++ programs is supported using a parser based on GCC 3.4. Backends exist for X86, Sparc, PowerPC and "C".
Tools for Palm OS developers on Mac OS X. Cocoa Palm Reporter logs traces emitted by the Palm OS Emulator. USB-TCP Bridge provides a socket that can be used to communicate with a Palm handheld over USB (for example, GDB).
A light-weight tool to detect the memory leak in C++ Program under Mac environment. It will trace the memory allocation stack and print it out when your program exit.
Mickey is a hex/ascii file viewer and editor that runs on all major operating systems thanks to FLTK.
An experimental BASIC language for Linux, Mac OS X, and Windows.
NG-BASIC is an experimental BASIC language that can be both interpreted within an Integrated Development Environment (and debugged through that same environment) as well as compiled to a native executable. The goal of this project is to reproduce an environment similar to QuickBASIC 4.5 for modern operating systems and for BASIC enthusiasts.
QDisassembler Interactive Disassembler
SquirrelBuilder will be an Integrated Development Environment for the Squirrel scripting language featuring syntax highlighting, code-completion, integrated remote debugger, built in documentation, and other tools to make Squirrel development painless.
Unit Test for C is a very useful and powerful software development tool for C and C++ programmers. It is designed to provide a great deal of functionality in a very small package and functions nearly identically on Windows and UNIX systems.
GBA Debugger for Mac OS X and GNUstep
The Audible Debugger
A front end for gdb which allows assigning and playback of any type of audible media to denote break and watch points. It allows the developer to 'hear' their program running - capitalizing on the extraordinary ability of the human brain to recognize patterns and defects through our auditory sense.