diStorm is a binary stream disassembler for AMD64 and 80x86-16,32 bits. It disassembles FPU,MMX,SSE,SSE2,SSE3,SSE4,VMX and 3DNow!(w/exts) and new x86-64 instruction sets. diStorm was written to decode quickly every instruction as accurately as possible.
The XCGL-PORT project was created to help accelerate ARM/IntelŽXScale porting of various features called out by the OSDL CGL Working Group (http://www.osdl.org/projects/cgl/) as a requirement for a Linux system running in a carrier grade environment.
CDK4AVR stands for Cross Development Kit for Atmels AVR RISC processor serie and should you support with a comprehensive Assembler and C development environment for even this processor familie under Linux or similar host systems.
Adebug/Assemble is a pair of Debugger/Assembler for the MC68Xxx family running on Atari and Amiga computers. Years ago commercial product, now GPL.
Aesalon is a program behaviour visualization tool. Instead of static analysis on source code or performance profiling, other aspects such as thread interaction, mutex/semaphore status, dynamically-allocated memory, and file/socket I/O are visualized.
A real Win32 extensible passive debugger
This project born a few years ago when I encountered a fatal bug on a production environment, unfortunately not replicable on my development machine. I spent many time finding a solution, using also freeware and commercial third-party tools and libraries, but none helped me because the bug crashed the process, and no of the above tools could be able to catch the exception before the process dying. Also, it was not possible to install a development environment onto the production machines, so the only solution was to develop a debugger which didn't need any user/developer interaction. I used many open source resources, then I decided to make the Bug Finder an open source project. It is built over a pluggable architecture to support other languages different from Borland Delphi (the one I used to develop my faulting application and the Bug Finder too). Here is the article http://www.codeproject.com/Articles/602794/Bug-Finder-a-real-Win32-extensible-passive-debugge .
CMON51 is a monitor for the 8051/8052, written in C and assembly.
Processor Configurable On-target GDB client with on-target unit-testing framework. Just implement communications and hardware-specific (registers, step size, etc.) functionality to use.
c++/c compiler ide project. open source c++/c compiler I.D.E. if you are a developer you can support this project by sending some source referances to this project. developer friendly ide. it will be booth for windows and linux platforms.
This project contains some test scripts and software for Analog Devices' DSP chip emulators. This verifies whether a particular emulator is working correctly with a particular PC and target board.
A suite of reverse engineering tools for ELF executables and any operating system that supports it, including numerous gdb patches.
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
The Developer Resources Sega Genesis and Super Nintendo development tools and libraries In 1992 I (Kevin Seghetti) and some friends had a company (Developer Resources) which provided development tools for the Sega Genesis and the Super Nintendo console
Dinaao Is Not An Apple One Emulator. It does however already run most apple1 software. It runs on the command line so cut and paste works perfectly. A great 65C02/Basic learning/development environment.
Dolwin - Nintendo Gamecube Emulator for Windows
EmbedIT is a toolkit providing debugging of 8051 programs (c/asm) on real hardware, using debugging output from SDCC or hex files.
The prc-tools project currently consists of patches to binutils, gdb, and GCC to support Palm OS, along with several post-linker tools.
The GDB (GNU debugger) RSP (remote serial protocol) allows remote debugging of embedded software. This project offers source code of monitors so the developer only needs to burn flash EPROMs once, then use serial communication to download/debug.
GNUDE is a complete suite of GNU C, C++, Fortran, and Java Cross Compilers, and the GDB CPU Simulator and Debugger for embedded microprocessor applications development. Targets development for ARM7, ARM9, and XScale applications.
Open source projects by Parasyte and Kodewerx. Including video game editors, cryptographic tools, and debuggers.
A simple (complete) embedded system tool chain system.
CDK4MSP stands for Cross Development Kit for the Texas Instruments MSP430 MCUs and should you support with a comprehensive Assembler and C development environment for even this processor familie under Linux or similar host systems. It will present only f
Open-source tools, such as the ccompiler4pic32 compiler, related to Microchip Technology's PIC microcontrollers and dsPIC digital signal controllers. http://www.microchip.com
CDK4NIOS stands for Cross Development Kit for Altera's soft core processor NIOS and should you support with a comprehensive Assembler and C/C++ development environment under Linux. It will present only free of fee tools, so you can use it without risks.
We provide a mechanism to trace the NPTL Library as few intrusive as possible for the application dynamics. The post-mortem analysis then allows measurements (contension,...) and understanding of hangs or bugs. No change in kernel or user application.