Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
SDCC is a retargettable, optimizing standard C (ANSI C89, ISO C99, ISO C11) compiler that targets a growing list of processors including the Intel 8051, Maxim 80DS390, Zilog Z80, Z180, Rabbit 2000, gbz80, Motorola 68HC08, S08 and STMicroelectronics STM8 targets. There also is incomplete support for the Microchip PIC16 and PIC18.
Implementations for the Revised Report language
This project offers open source implementations for UNESCO/IFIP's Algol 68 (the Revised Report language). The project offers two implementations: Implementation 1 is Algol68G: a recent checkout hybrid compiler/interpreter by Marcel van der Veer, supporting arbitrary arithmetic, partial parametrisation, complex numbers, POSIX threads, GNU plotutils, GNU scientific library, curses, sound, TCP sockets, RegEx and PostgreSQL. Inplementation 2 is algol68toc, a port by Sian Mountbatten of the vintage Algol68RS (UK Defense Research Agency) compiler. The implementation emits C code.
A cross assembler for the ubiquitous Intel(tm) 8048 family of microcontrollers. Also supports compatible parts such as the 8035, 8039, 8049, etc. Binaries are available for Windows, Linux and Mac OSX.