Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
SDCC is a retargettable, optimizing standard C (ANSI C89, ISO C99, ISO C11) compiler that targets a growing list of processors including the Intel 8051, Maxim 80DS390, Zilog Z80, Z180, Rabbit 2000, gbz80, Motorola 68HC08, S08 and STMicroelectronics STM8 targets. There also is incomplete support for the Microchip PIC16 and PIC18.
This is NASM - the famous Netwide Assembler. THIS PAGE IS OUT OF DATE; we no longer use any Sourceforge services other than mailing lists. Get the current versions from http://www.nasm.us/.
Open Watcom C/C++ compilers and tools Fork
C/C++ compilers and tools to compile and build for targets DOS 16/32-bit, RDOS, Windows 16/32-bit, OS/2 16/32 bit, Linux 32-bit (x86), Netware running on host OS DOS, Windows 16/32/64-bit, OS/2, Linux 32/64-bit (x86/x64)
Create\Open Android update-script, Fast and Easily.
This program is designed to simplify the creation of scripts (update.zip) for Android Can not download? - https://sites.google.com/view/osasc/download [Requirements for Windows] Systems: Windows XP/Vista/7/8/8.1/10 x86\x64 Hard disk space: 200 mb Installed Java JDK (is not necessarily) Not a long path to the program (Java will stop signing) [Requirements for Linux \ MAC OS \ Solaris] (and anywhere can run Wine) You must install Wine, from the site www.winehq.org or from application manager Hard disk space: 150 mb Not a long path to the program (Java will stop signing) Post on XDA-Developers portal - http://www.xda-developers.com/easily-create-an-updater-script-using-a-windows-based-tool/ DevDB Project XDA-Developers - http://forum.xda-developers.com/showthread.php?p=52558189#post52558189 Information of develop (Blog) - http://vk.com/asc_os Source code: https://sourceforge.net/projects/androidscript/files/Source/
An open source ecosystem for IoT development
Cross-platform code builder and library manager. Continuous and IDE integration. Arduino and MBED compatible. Ready for Cloud compiling. Development Platforms - Embedded and Desktop development platforms with pre-built toolchains, debuggers, uploaders and frameworks which work under popular host OS: Mac, Windows, Linux (+ARM) Embedded Boards - Rapid Embedded Programming, IDE and Continuous Integration in a few steps with PlatformIO thanks to built-in project generator for the most popular embedded boards and IDE Library Manager - Hundreds Popular Libraries are organized into single Web 2.0 platform: list by categories, keywords, authors, compatible platforms and frameworks; learn via examples; be up-to-date with the latest version Atmel AVR & SAM, Espressif, Freescale Kinetis, Nordic nRF51, NXP LPC, Silicon Labs EFM32, ST STM32, TI MSP430 & Tiva, Teensy, Arduino, mbed, libOpenCM3, etc.
YAGARTO is a cross development environment for the ARM architecture, running on a Windows host. It includes the GNU C/C++ toolchain and the Eclipse IDE.
EMX compiler hosted on Win32
I'm taking various older versions of the OS/2 based EMX port of GCC and re-hosting them on Win32. This way I can use multiple core machines to build my OS/2 side projects.
A versatile macro assembler with support for several 8-bit microprocessors including 6502, 6507, 6803, HD6303, 68HC11, 68705, and F8.
WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
Implementations for the Revised Report language
This project offers open source implementations for UNESCO/IFIP's Algol 68 (the Revised Report language). The project offers two implementations: Implementation 1 is Algol68G: a recent checkout hybrid compiler/interpreter by Marcel van der Veer, supporting arbitrary arithmetic, partial parametrisation, complex numbers, POSIX threads, GNU plotutils, GNU scientific library, curses, sound, TCP sockets, RegEx and PostgreSQL. Inplementation 2 is algol68toc, a port by Sian Mountbatten of the vintage Algol68RS (UK Defense Research Agency) compiler. The implementation emits C code.
A PhoneGap alternative for Desktop applications.
C compiler and dev kit for the z80 with assembly language libraries.
Z88DK is a complete Z80 / Z180 development kit that includes C compiler, assembler, linker, a tool for generating executables in a number of formats, and miscellaneous other tools. Over 50 machines are directly supported out of the box including standalone Z80 and Z180 embedded systems. Z88DK's extensive assembly language libraries give it significant performance advantages over other Z80 C Compilers. Building software for standalone or generic Z80 systems: https://www.z88dk.org/wiki/doku.php?id=libnew:target_embedded Visit us at github for the current version with bugfixes and new features: https://github.com/z88dk/z88dk
nwcc is a C compiler for Unix systems targeting *BSD, OSX, Linux and Solaris on x86 (nasm/gas), FreeBSD, OSX and Linux on AMD64 (yasm/gas), Solaris on SPARC, AIX and Linux on PPC/PPC64 and IRIX on MIPS64. Cross-compilation is supported.
RES is a pure Java based Open Source Cobol to Java translator. It creates maintainable Java code for a subset of VS Cobol syntax. It has been developed with JDK, JTB and Javacc.
A translator from Java to C language especially for embedded and fast realtime applications, including a javalike runtime System in C.
Ada cross compiler and libraries for AVR µCs
The AVR-Ada project provides the gcc based Ada compiler GNAT for the AVR 8-bit microcontrollers. This includes: - the Ada compiler - the Ada run time system and the AVR support library - documentation and some sample programs
JaCIL (pronounced "jackal") is a project to create a byte-code compiler to translate .NET assemblies to Java class files.
An operating system kernel written in C# with a strong focus on security, reliability, and maintainability.
ATasm is a 6502 command-line cross-assembler that is compatible with the original Mac/65 macro assembler released by OSS software. The aim of ATasm is to provide Atari home-brew coders with a comfortable and powerful toolset.
C/C++ Compiler for the ActionScript Virtual Machine (AVM2)
Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue Tracker: https://github.com/crossbridge-community/crossbridge/issues GitHub - Wiki: https://github.com/crossbridge-community/crossbridge/wiki GitHub - Examples: https://github.com/crossbridge-community Demo: http://www.vpmedia.hu/crossbridge/neverball Tutorials: https://www.adobe.com/devnet/tagsearch.tsb.prod-_sl_flascc_v_.tse.html http://bruce-lab.blogspot.hu/2014/01/crossbridgeflascc-resources-collection.html https://tv.adobe.com/watch/max-2013/from-c-to-flash-the-power-of-the-adobe-flash-c-compiler/