SDCC is a retargettable, optimizing standard C (ANSI C89, ISO C99, ISO C11) compiler that targets a growing list of processors including the Intel 8051, Maxim 80DS390, Zilog Z80, Z180, Rabbit 2000, gbz80, Motorola 68HC08, S08 and STMicroelectronics STM8 targets. There also is incomplete support for the Microchip PIC16 and PIC18.
Open Watcom C/C++ compilers and tools Fork
C/C++ compilers and tools to compile and build for targets DOS 16/32-bit, RDOS, Windows 16/32-bit, OS/2 16/32 bit, Linux 32-bit (x86), Netware running on host OS DOS, Windows 16/32/64-bit, OS/2, Linux 32/64-bit (x86/x64)
PEARL Compiler and Runtime System
PEARL is a high level procedural programming language, which was especially designed for the demanding need to have an expressive and comfortable language for solving multitasking problems when controlling technincal processes. PEARL is an abbreviation for "(P)rocess and (E)xperiment (A)utomation (R)ealtime (L)anguage". It was designed around 1975 at the IRT Institute of the Leibniz University in Hannover with the idea in mind to have an easy to learn programming language for realtime problems. For more, also historical information please visit (http://www.pearl90.de/). In 1998 PEARL-90 was standardized by the Deutsches Institut für Normung e.V. in DIN 66253-2. PEARL provides the standard data types and structures known from other procedural languages like e.g. PASCAL. Additionally PEARL brings special language constructs for managing real-time and multitasking tasks.
Binary executable decompiler
Decompiler reads program binaries, decompiles them, infers data types, and emits structured C source code. Designed with a pluggable architecture, it currently has: - support for x86, 68k, PowerPC processors (partial support for Arm, Mips, Sparc, Z80, m6502, PDP-11) - support for EXE, Elf, AmigaOS Hunk executable formats - support for MS-DOS, Win32, U*ix, AmigaOS (partial for C64, ZX-81) Decompiler comes with a GUI and a command-line interface. Visit https://github.com/uxmal/reko for the GIT repository.
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
Dev65 is a macro assembler, linker and librarian suite for the 6501, 6502, 65C02, 65816 and 65832 family of microprocessors coded in Java for portability. The code is based on a framework that could support other system architectures.
Cross compiling environment to DJGPP v2
Win32 hosted tools to cross compile to DJGPP v2 (CWSDPMI) for MS-DOS. The primary reason is to be able to cross compile Allegro 3.12 using GCC 184.108.40.206 & Binutils 2.8.1. Later versions of GCC / Binutils are unable to build Allegro which leads to people either compiling on DOSBox which is incredibly slow, or just giving up all together. So party like it's 1996!
C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT
+ C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
Compiler/Runtime for IEC 61131-3 (2014)
Compiler/Runtime for IEC 61131-3 (2014)
WinAVR (tm) is a suite of executable, open source software development tools for the Atmel AVR series of RISC microprocessors hosted on the Windows platform. Includes the GNU GCC compiler for C and C++.
multi-platform cross assembler for 6502/6510/65816 cpu
ACME is a free cross assembler released under the GNU GPL. It can produce code for the following processors: 6502, 6510 (including illegal opcodes), 65c02 and 65816. ACME supports the standard assembler stuff like global/local/anonymous labels, offset assembly, conditional assembly and looping assembly. It can include other source files as well as binaries while assembling. Calculations can be done in integer or float mode. Oh, and it is fast.
Cross compiling environment to DJGPP v1
Win32 hosted tools to cross compile to DJGPP v1 (go32) for MS-DOS. Now includes GCC 1.27 aka the first version available to support the i386 processor.
MIDletPascal is specifically suited for development of J2ME midlets. It's compiler translates Pascal source code directly into Java microedition bytecode.
The purpose of this project is to modify SmartEiffel to allow it to be used to create applications for mobile device platforms such as Symbian, BREW, and J2ME. Currently the codebase is based on SmartEiffel 1.0, but we are looking into moving over to Sma
Moved to https://github.com/gentoo/parity
The NT POSIX C Runtime Library is an IEEE standard runtime library for the NT POSIX subsystem. It can be used as a complete replacement or a side by side alternative for what is shipped with the Interix SDK.
Z80-Pascal will be a cross-platform Pascal compiler for Z80 based devices, such as MSX, Spectrum-ZX, etc. Despite that it will be designed for old Z80 home devices (i.e. retro-programming) it will be useful for modern devices too.
port of optimizing oberon-2 compiler (http://ooc.sf.net) to nmos 6502 platforms using cc65(http://cc65.org) as a portable assembler. nmos6502-oo2c provides mini-library as well. upd. moved to github https://github.com/norayr
Compiler for a subset of K&R C to SC/MP object code
This is a test and evaluation version of a small C compiler. The supported C dialect is a subset of the original K&R C. The compiler generates object code for the SC/MP emulator. For simple operations, SC/MP machine code is generated; more complicated operations (I/O, math) are handled by library calls. The necessary libraries are outlined in the emulator main project. !! CAUTION !! This is NOT a production stable C compiler.
Multifunctional tool for Windows and Linux/BSD
ENCODER v1.2 - Multimedia encoder/converter, optical disk burner, web/mail, language translator and Python utility for Windows and Linux/BSD. (c)Drazen Mravinac - 2012./2017. GPL Console multimedia processing and CD/DVD recording utility for Windows and Linux/BSD. Have and web functionality (not completed) and Python programming language extension. Require Mencoder/Ffmpeg for encoding and Python 2.xx for run. It is small, simple, fast, cross-platform and have many options that most professional applications not have.
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
A kit for cross-platform & embedded development in modular languages.
XDev is open and free set of compilers, additional tools, libraries and design patterns for cross-platform and embedded development in modular programming languages. You can develop projects in several languages at once. You can develop for different platforms, such as retro and new. Main goals and benefits of XDev =============================== + Simplicity, + Reliability, + Small size of the target machine code, + The widely using of the great achievements of the European school of programming, such as safe and modular programming languages - Oberon, Oberon-2, Component Pascal.
A PhoneGap alternative for Desktop applications.
C compiler and dev kit for the z80 with assembly language libraries.
Z88DK is a complete Z80 / Z180 development kit that includes C compiler, assembler, linker, a tool for generating executables in a number of formats, and miscellaneous other tools. Over 50 machines are directly supported out of the box including standalone Z80 and Z180 embedded systems. Z88DK's extensive assembly language libraries give it significant performance advantages over other Z80 C Compilers. Building software for standalone or generic Z80 systems: https://www.z88dk.org/wiki/doku.php?id=libnew:target_embedded Visit us at github for the current version with bugfixes and new features: https://github.com/z88dk/z88dk