Dual-target(32 & 64-bit) MinGW-W64 compilers for 32 and 64-bit windows
Projects joined MinGW-W64, and the new builds will be available on the MinGW-W64(https://sourceforge.net/projects/mingw-w64) site.
A complete runtime environment for gcc
The mingw-w64 project is a complete runtime environment for gcc to support binaries native to Windows 64-bit and 32-bit operating systems.
The aim of this project is to provide and maintain MinGW (Minimalist GNU-Win32, http://www.mingw.org) cross-compiler packages for Linux
a delegate compiler and a numerical scripting language (like syscalls). the compiler is done in concept but the backend is still in the brainstorming phase.
A cross assembler for the ubiquitous Intel(tm) 8048 family of microcontrollers. Also supports compatible parts such as the 8035, 8039, 8049, etc. Binaries are available for Windows, Linux and Mac OSX.
A C Compiler/Editor for Retro 6809 Machines (Colour Computer/Dragon)
WinCMOC v0.6 is here! So many new features, I cant remember them all. Please uninstall old versions before installing. This is a port of the CMOC compiler (written by Pierre Sarrazin) to Windows. Currently CMOC does not support linking, so, I've written front end tools which edit CMOC's output so that it can be assembled and linked via LWTOOL's. A simple C editor in included which makes it easy to compile/build and run the xroar emulator. Please visit the CMOC website: http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html CREDITS LWTools - Portable tools for the Motorola 6809/6309 http://lwtools.projects.l-w.ca/ mcpp - A Portable C Preprocessor http://mcpp.sourceforge.net/ Artistic Style - Automatic Source Formatter http://astyle.sourceforge.net/ XRoar - Dragon & CoCo emulator http://www.6809.org.uk/xroar/ CMOC - 6809 cross-compiler for a small C-like language http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html
Mariko's GCC for the x68000
I've re-built Mariko's GCC 1.40 as a Win32 hosted compiler. It still relies on the x68000 HAS & HLK linkers along with the SHARP/Hudson includes & libraries
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
ALPHA Script is a unified programming meta-language and a framework that represents an abstract layer on top of the cloud. ALPHA Script is not compiled or interpreted on its own and is programming language agnostic. ALPHA Script is like a virtual bridge that interconnects different clouds and infrastructures. Finally, it can be used for M2M communications.
A CBM BASIC Editor for Windows
A CBM BASIC Editor for Windows written by Björg Stojalowski in VB.NET 2010
The Ja.NET project provides open source Java development tools (e.g. Java 5 JDK ) and runtimes for .NET. With the help of Ja.NET's open source software, you can leverage your Java investments on .NET.
Cross-Platform C++ environment for developing server application.
Unlike not completyely shared kconfig tool (see kernel config), bozconfig is dedicated to be the most common and redistributable config tools set.
GCC C compiler for MVS 3.8, MVS/XA, OS/390, z/OS and VM, z/VM IBM mainframe computers