This is NASM - the famous Netwide Assembler. THIS PAGE IS OUT OF DATE; we no longer use any Sourceforge services other than mailing lists. Get the current versions from http://www.nasm.us/.
Open Watcom C/C++ compilers and tools Fork
C/C++ compilers and tools to compile and build for targets DOS 16/32-bit, RDOS, Windows 16/32-bit, OS/2 16/32 bit, Linux 32-bit (x86), Netware running on host OS DOS, Windows 16/32/64-bit, OS/2, Linux 32/64-bit (x86/x64)
C-Lesh is a game programming language for 2D games.
C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory leaks. As C-Lesh is somewhat primitive you may like it if you are into C. I'd say its a step up from C for 2D games. Everything is set - all you need is a sprite sheet and some programming knowledge.
CQSAT is a powerful, comprehensive and extensible framework for static analysis of program source code and detection of software defects.
Rpg2Cpp (Rpg++) is a compiler that translates RPG-III and RPG/400 sources from IBM-midrange systems (iSeries, AS/400) to native C++ code. C++ class-libraries resembling the RPG-III datatypes are included as well as a tiny CL-runtime-system.
seymore is a project to develop a front end to the C programming language providing features similar to some of the features of C++. It outputs C, allowing it to target embedded and kernel programming environments.