Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
WinAVR (tm) is a suite of executable, open source software development tools for the Atmel AVR series of RISC microprocessors hosted on the Windows platform. Includes the GNU GCC compiler for C and C++.
This is NASM - the famous Netwide Assembler. THIS PAGE IS OUT OF DATE; we no longer use any Sourceforge services other than mailing lists. Get the current versions from http://www.nasm.us/.
Open Watcom C/C++ compilers and tools Fork
C/C++ compilers and tools to compile and build for targets DOS 16/32-bit, RDOS, Windows 16/32-bit, OS/2 16/32 bit, Linux 32-bit (x86), Netware running on host OS DOS, Windows 16/32/64-bit, OS/2, Linux 32/64-bit (x86/x64)
JWasm is a Masm-compatible assembler. It supports 16-, 32- and 64-bit code, instructions up to AVX and various output formats. It's written in C.
C compiler and dev kit for the z80 with assembly language libraries.
Z88DK is a complete Z80 / Z180 development kit that includes C compiler, assembler, linker, a tool for generating executables in a number of formats, and miscellaneous other tools. Over 50 machines are directly supported out of the box including standalone Z80 and Z180 embedded systems. Z88DK's extensive assembly language libraries give it significant performance advantages over other Z80 C Compilers. Building software for standalone or generic Z80 systems: https://www.z88dk.org/wiki/doku.php?id=libnew:target_embedded Visit us at github for the current version with bugfixes and new features: https://github.com/z88dk/z88dk
High-level, meta-language, trans-compiler with virutal machine
XièXiè is a language with a trans-compiler (or rather source-to-source compiler) which compiles to mainly C++ (C++98 and C++11). It also comes with an own assembler compiler for ARM, IA-32/ x86 and its own byte-code XBC (XièXiè-Byte-Code) including a virtual-machine. XièXiè can be seen as a "Meta Language". --- THIS PROJECT IS IN IT'S FIRST STEPS ---
A C Compiler/Editor for Retro 6809 Machines (Colour Computer/Dragon)
WinCMOC v0.6 is here! So many new features, I cant remember them all. Please uninstall old versions before installing. This is a port of the CMOC compiler (written by Pierre Sarrazin) to Windows. Currently CMOC does not support linking, so, I've written front end tools which edit CMOC's output so that it can be assembled and linked via LWTOOL's. A simple C editor in included which makes it easy to compile/build and run the xroar emulator. Please visit the CMOC website: http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html CREDITS LWTools - Portable tools for the Motorola 6809/6309 http://lwtools.projects.l-w.ca/ mcpp - A Portable C Preprocessor http://mcpp.sourceforge.net/ Artistic Style - Automatic Source Formatter http://astyle.sourceforge.net/ XRoar - Dragon & CoCo emulator http://www.6809.org.uk/xroar/ CMOC - 6809 cross-compiler for a small C-like language http://perso.b2b2c.ca/~sarrazip/dev/cmoc.html
A compiler and cross-compiler for (Currently) Cobol (with Fortran being added later). It is intended to be the first self-hosted open-source Cobol Compiler, e.g. the compiler itself will be written using Cobol.
THE SOURCES HAS BEEN MOVED TO GITHUB https://github.com/josefpavlik/picoforth PicoForth is Forth compiler for PIC12 and PIC16 families. It is written in gForth and requires gpUtils. Produces hex file ready to be programmed into the device.
Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
NedoPC SDK is a set of development cross-tools (compilers/emulators) to develop system and user software (and hardware) for some old home minicomputers and new "homebrew" hobbyist-friendly computers (including development of that kind of computers)
The Z83 C Compiler is an optimizing cross compiler for a language very similar to C targeted toward the TI83+. The output from the compiler may be assembled with TASM (http://home.comcast.net/~tasm/) or ZASM (http://lpg.ticalc.org/prj_zasm/).
tisdcc is a C-compiler and library for TI calculators with a z80-processor (TI-73, TI-82, TI-83, TI-83 Plus, TI85 and TI-86). It allows high-level coding for these calculators without the slow speed of TI-BASIC and without the hassle of learning asm.
Digital Signal Processing Block Diagram Compiler - user extendable to all DSP's, but presently supports only the TI C2000 family. Rich support for fixed point arithmetic, both saturated and unsaturated. Block diagram entry is via TinyCAD (included).
Mouseth is a cross between the Mouse and Forth programming languages. The programs are compiled to a very compact, machine independant bytecode, which can then be run on its extremely small virtual machine.
The NT POSIX C Runtime Library is an IEEE standard runtime library for the NT POSIX subsystem. It can be used as a complete replacement or a side by side alternative for what is shipped with the Interix SDK.
SPL is a cross-compiler for a simple language. It produces plain 6502 assembly code which is then assembled to binary or specialized formats for the Apple II including 140k disk images for emulators. "SPL" = "Simple Programming Language"
A complete compiler toolchain that will cross-compile ANSI C, K&R C, Pascal, Modula-2, Occam, Fortran and Basic for a number of architecture including, but not limited to, the 6500, 68000, Z80, i80, i86, i386 and PDP-11.
Yet Another GB-Z80/Z80/6502/65C02/6510/65816/HUC6280/SPC-700 Multi Platform Cross Assembler Package
Avr32fasm is prefix Forth-assembler for AVR32 processors core. Main purpose of project - create base for develop Forth system for AVR32. Avr32fasm provides as assembler for creating low level Forth words.
(Note: this page is basically abandoned, but the compiler and library are still in development, see http://www.vr32.de/ for details.) gccVB is a GCC-based tool-chain targeting the custom NEC v810 variant used in Nintendo©'s Virtual Boy™ game syst
A multi-paradigm implementation encompassing strong typing, imperative, declarative, functional, generic, object-oriented (class-based), and component-oriented programming disciplines. Native Compiler implementation.
WGCC has been superseded by parity (http://www.sf.net/projects/parity). Please use parity for new projects!