A native Windows port of the GNU Compiler Collection (GCC)
This project is in the process of moving to osdn.net/projects/mingw, you can continue to follow us there. MinGW: A native Windows port of the GNU Compiler Collection (GCC), with freely distributable import libraries and header files for building native Windows applications; includes extensions to the MSVC runtime to support C99 functionality. All of MinGW's software will execute on the 64bit Windows platforms.
Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp
This project is for homebrew console development tools based on the gnu compiler collection with additional tools and libraries to aid programming each supported console. The windows variants are built with MinGW.
After a program has been thrown into the world in binary form, it can boomerang back as source code. The Boomerang reverse engineering framework is the first general native executable decompiler available to the public.
U++ is BSD licensed C++ cross-platform rapid application development framework focused on programmers productivity without sacrificing runtime performance. Based on strictly deterministic design it provides an alternative to GC collected platforms.
Superseded by http://www.ti.com/tool/msp430-gcc-opensource
Obsolete. See http://www.ti.com/tool/msp430-gcc-opensource or upstream GNU tools. This is a port of the GNU C Compiler (GCC) and GNU Binutils (as, ld) for the embedded processor MSP430. Tools for debugging and download are provided (GDB, JTAG and BSL)
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
Go to github.com/vlm/asn1c for the latest version.
This ASN.1 compiler turns ASN.1 specifications into C code. The asn1c is shipped together with conformant BER/DER/XER/PER codecs. The X.509, GSM TAP3, MEGACO, RRC and LDAP encoding and decoding examples are part of the source code distribution. NOTE: THE asn1c PROJECT HAS LARGELY MOVED TO GITHUB: http://github.com/vlm/asn1c
Scannerless GLR parser generator
https://github.com/jplevyak/dparser DParser is a scannerless GLR parser generator based on the Tomita algorithm. It is self-hosted and very easy to use. Grammars are written in a natural style of EBNF and regular expressions and support both speculative and final actions.
Invisible Basic is an Excel Add-in that compiles the VBA code within an Excel Workbook into obfuscated (very hard to understand) but functionally equivalent code. Simply "Save Invisibly" to share your Excel solutions...without sharing their source code.
Virtual T is a TRS-80 Model 100/102/200 emulator that runs on Windows, Linux, and Macintosh. The goal of Virtual T is to provide 100% hardware emulation so any existing programs will run. It also adds powerful development and debugging tools.
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
Fast and efficient self-assembling 80x86 assembler for DOS/Win32/Linux; with 8086-80486/Pentium/MMX/SSE/AVX/XOP instructions support, 16-bit/32-bit/64-bit code, binary/MZ/PE/COFF/ELF output formats.
Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
A Java bytecode weaver that enables you to take advantage of the new 1.5 language features in your source code, while still retaining compatibility with 1.4 virtual machines.
banshee-- A toolkit for building constraint-based program analyses
PHPCoder is a web based front end to the excellent Turck MMCache and eAccelerator encoding/cache engines. PHPCoder makes it easy to distribute compiled PHP scripts rather than source code and has built in options to allow you to restrict a script.
A suicidally ambitious cross-platform reimplementation of UnrealEd and its derivatives.
This project is the reference/bootstrap compiler for the Aglaia programming language. The language is object oriented and supports garbage collection, contracts, etc. Care is taken to ensure consistent and clean syntax, and to reduce programmer errors,
A Delphi language parser, source analyzer and refactoring API
An efficient shader compiler, a simple and practical solution for managing shader files in 3d engine projects. Editing fx files is just as easy as editing c files with its help. It provides a lot more than fxc.exe. (key words: HLSL,GLSL,DirectX,CG)
ESA Provides a wrapper around the .NET scripting engine which adds support for hosting the scripting engine in a seperate AppDomain, and includes a Design-time environment for applications.
JB2CSharp is a port of the Java-Bison/Flex software developed by the Serl project at the University of Colorado, Boulder. Parsers and lexers will be able to use C# actions. The open source .NET project Mono has requested the port, and here it is.
Open Utlity is series of unix utlity just like gnu for linux / windows
Open Utility is series of Unix utility which is currently in development.currently it has a c compiler which is based on early unix c compiler.later versions like v1 or later has in build assambler and linker.it can be used in place of gcc it is good alternative of gnu c compiler
OxyScheme is a compiler for a programming language Scheme intended for use on .NET framework
An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.